2023 Revenue
$9.6M(Est.)
Customers · 2021
80
Funding
$2M
Team · 2024
87
Founded
2013
InGo Revenue & Funding (2023)
InGo generated an estimated $9.6M in annual revenue in 2023. Source: GetLatka estimate
InGo, founded in 2013 and headquartered in Arlington, Virginia, is a community growth platform that uses social graph analysis to help event organizers and media brands acquire and retain audiences. The company operates on a dollar-per-member-per-year pricing model and serves roughly 80 customers, including media properties such as Fast Company and Inc.
After generating zero revenue in early 2020 when COVID-19 eliminated its core event-registration business, InGo pivoted to a year-round digital community product serving media companies and corporate brands. By mid-2021 the company was running between $100,000 and $150,000 per month in revenue and targeting a $2 million annual run rate by year-end, representing a full recovery from a standing start.
InGo raised $2 million in 2015, its only outside funding round, and has since operated profitably. CEO Michael Barnett, age 37 at the time of the interview, leads a fully remote team of 11 and is weighing options that include a potential acquisition by event-technology platforms or a $5 million fundraise to accelerate customer growth.
Last updated
InGo Revenue
InGo reported revenue of zero in early 2020 after COVID-19 shut down the physical events market that had been its sole business. By mid-2021 the company was generating between $100,000 and $150,000 per month, and Barnett told Latka the company expected to reach approximately $2 million in annual revenue by the end of 2021.
| Year | Milestone | Source |
|---|---|---|
| 2023 | InGo Hit $9.6m revenue in November 2023 | Estimated |
| 2022 | InGo Hit $5.5m revenue in November 2022 | Not recorded |
| 2021 | InGo Hit $1.6m revenue in June 2021 | Not recorded |
| 2013 | Launched with $0 revenue |
The revenue recovery was built entirely on the pivot to digital community products for media companies and corporate brands. Barnett described the trajectory as going from zero in March 2020 to roughly $1.2 million in annualized revenue by mid-2021, a full rebuild in roughly 15 months.
Barnett also outlined a hypothetical scenario in which a $5 million fundraise would add approximately 2,000 customers and push annual revenue to $25 million, though he presented this as a projection tied to a capital raise that had not occurred, not as a near-term forecast.
Founder / CEO
Michael Barnett
CEO
Michael Barnett, age 37 at the time of the June 2021 interview, is the CEO of InGo. Before founding InGo he advised nonprofits on leadership and organizational development and worked for members of the US Congress and the UK Parliament. He co-founded InGo in 2013 with an initial concept of eliminating business cards at events, pivoted to social event registration later that year after discovering organizers would pay for audience growth rather than contact management, and then rebuilt the company from zero revenue in 2020 into a profitable digital community platform.
Net worth was not discussed in the interview. No ownership percentage was disclosed, so no estimate can be derived.
Q&A
| Question | Answer |
|---|---|
| What's your age? | 40 |
Customers
InGo served approximately 80 customers, which the company calls communities, at the time of the interview, and Barnett said the company was adding roughly one new customer per week with the pace accelerating. Named customer logos include Fast Company and Inc., both of which use InGo on their event registration pages.
Pricing is $1 per member per year. The average contract value was $20,000 per year at the time of the interview and Barnett described it as rising quickly. Customers are primarily large media companies and event organizers operating in the higher mid-market and enterprise segment. Barnett said roughly 40 percent of sales meetings the company took resulted in a closed deal. The total addressable market Barnett cited was 700 million B2B professionals globally.
InGo serves 80 customers.
InGo Business Model
InGo monetizes through a per-member, per-year subscription embedded in customer websites and event registration flows. At $1 per member per year and an average contract value of $20,000, the implied average community size per customer is approximately 20,000 members, though Barnett did not state that figure directly; this is a GetLatka-derived calculation based on the two stated figures.
The company is profitable, a status Barnett confirmed was reached after the 2015 funding round and maintained through the interview date. Gross margin, burn rate, churn, and net revenue retention were not discussed in the interview.
InGo's growth engine is virality built into the product itself. When a member joins a community or registers for an event, InGo analyzes their social graph and notifies their connections, generating referral traffic without paid acquisition. Barnett described the company's customer acquisition as almost entirely inbound, with prospects discovering InGo through word-of-mouth activity on LinkedIn, Twitter, and Facebook before requesting a meeting. Event audience growth from an InGo integration was cited at 10 to 20 percent for physical events and 10 to 40 percent for digital communities. In April 2020 InGo ran its own virtual event on virtual events, seeding it with an email list of 200 people; those 200 used InGo referrals to grow attendance to 4,000, a 20x expansion that Barnett credited with generating the company's initial post-pivot customer pipeline.
Point-in-time figures shared on the GetLatka podcast, each linked to the exact moment it was said on camera.
Customers (2021)
80
“Michael Barnett: There's about 80. We call them communities. We got about 80 communities in house, and then we keep adding about one a week now.”
WatchInGo Employees & Team Size
InGo had 11 employees at the time of the interview, split roughly half between product and half between sales and marketing. Four engineers and one product manager made up the product side. The engineering team is fully outsourced to AgileEngine, a development firm whose Ukraine office InGo uses; Barnett described the relationship as functionally equivalent to an in-house team. A separate contract designer handles design work. The company is fully remote, with one team member in Arlington, Virginia, and others distributed across the UK, Austin, Texas, and other locations.
InGo employs approximately 87 people as of 2026, up from 67 in 2023. It serves 80 customers that rely on its solutions.
| Year | Milestone | Source |
|---|---|---|
| 2024 | Reached 87 employees (October 2024) | Not recorded |
| 2023 | Reached 67 employees (November 2023) | Not recorded |
| 2022 | Reached 39 employees (November 2022) | Not recorded |
| 2021 | Reached 11 employees (June 2021) | Not recorded |
| 2020 | Reached 10 employees (November 2020) | Not recorded |
Frequently Asked Questions about InGo
What is InGo's revenue?
As of 2023, InGo generated an estimated $9.6M in annual revenue.
Who founded InGo?
InGo was founded by Michael Barnett.
When was InGo founded?
InGo was founded in 2013.
Who is the CEO of InGo?
The CEO of InGo is Michael Barnett.
How much funding does InGo have?
InGo raised $2M across 1 round.
How many employees does InGo have?
As of 2024, InGo had 87 employees.
Where is InGo headquartered?
InGo is headquartered in Arlington, Virginia, United States.
Compare InGo to the industry
InGo operates across multiple industries. Browse revenue, funding, and growth data for InGo in each sector below.
Full Interview Transcripts
Read the full interview and its transcript.
Data and Sources
All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.
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