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Valuation

$35M

2024 Revenue

$3.4M(Est.)

Funding

$9.1M

Team

26

Founded

2019

Play Revenue, Valuation & Funding (2024)

Play is a native iOS design tool founded in 2019 by four co-founders: Dan LaCivita, Michael, June, and Eric. The company allows product teams to design, prototype, and share mobile applications directly on their devices, giving designers access to native iOS elements such as gestures, video, maps, and haptics that desktop tools cannot replicate. Play operates under the domain createwithplay.com and is headquartered in New York City, where it signed office space in early 2022.

As of February 2022, Play is pre-revenue and focused on user retention and depth of usage ahead of a planned monetization launch later that year. The company had approximately 4,500 monthly active users out of 11,000 app installs, with 30,000 people on its waitlist. Those active users generated roughly 650,000 in-app events in the prior 30 days, equating to approximately 150 actions per user per month.

Play raised a total of roughly $9.1 million across a pre-seed SAFE round and a seed round led by First Round Capital, the latter closing in April 2021 at a $15 million post-money valuation cap on the pre-seed tranche. With a team of 20 people, 12 of whom are engineers, the company reported approximately 24 months of runway as of the interview date.

Last updated

Play Revenue

In 2024, Play's revenue reached $3.4M. The company previously reported $3M in 2023. Since its launch in 2019, Play has shown consistent revenue growth.

Play Revenue GrowthReported revenue / ARR over time · latest figure estimated$0$750K$1.5M$2.3M$3M$3.8M201920202021202220232024$0$3M$3.4MSource: GetLatka.com interview on Feb 22, 2022 with Dan LaCivita
YearMilestoneSource
2024Play Hit $3.4m revenue in October 2024Estimated
2023Play Hit $3m revenue in December 2023Estimated
2019Launched with $0 revenue

Play Valuation, Funding Rounds

Play reached a $35M valuation in 2021, set during its Seed round.

Play has raised $9.1M in total funding across 2 rounds, most recently a $6.1M Seed round in 2021.

Play Capital Raised & ValuationCumulative capital raised and post-money valuation by roundCapital raised (cum.)Valuation$0$0$7.5M$2M$15M$4M$22.5M$6M$30M$8M$37.5M$10M201920202021$35MSource: GetLatka.com interview on Feb 22, 2022 with Dan LaCivita
YearRoundAmountValuation% SoldSource
2021Seed$6.1M$35M17%Watch[1]
2020Pre Seed$3M$15M20%

Founder / CEO

Dan LaCivita

CEO

Dan LaCivita is the CEO of Play and one of its four co-founders. He is 42 years old as of the February 2022 interview. LaCivita co-founded the digital design agency Firstborn alongside Michael, and the two were later joined by June and Eric, all four of whom became co-founders of Play.

Firstborn was sold to Dentsu in 2012 when the agency had approximately 100 employees and was generating roughly $27 million to $28 million in annual revenue. LaCivita and co-founder June each stayed at Dentsu for different periods post-acquisition: LaCivita remained for eight years, while Michael left after four years. LaCivita left Dentsu approximately three years before the February 2022 interview, placing his departure around 2019. June left Dentsu first, and LaCivita followed about four months later, at which point he joined June and Eric, who had already begun working on Play. The sale price of Firstborn to Dentsu was never publicly disclosed.

The four Play co-founders seeded the company with $1 million of their own capital, with Michael contributing the largest share. Equity was described as relatively equal among the four. LaCivita said the Dentsu exit provided some financial cushion but that he remains actively working and building. Net worth was not discussed in the interview.

Q&A

QuestionAnswer
What's your age?45
Favorite online tool?-
Favorite book?-
Favorite CEO?-
Advice for 20 year old self-

Customers

As of February 2022, Play had approximately 4,500 monthly active users who had been granted full access to the product, out of 11,000 total app installs on iOS. An additional 30,000 people were on the waitlist awaiting full access. The app was placed in the App Store in Q3 2021 and operates on an invite-only basis for full access.

Play is pre-revenue as of the interview date. LaCivita said the company planned to introduce monetization in 2022 and was considering a three-tier freemium model: a free tier, a paid individual tier, and a paid organizational or team tier. Pricing conversations with active users were just beginning at the time of the interview, and no price per seat had been set. LaCivita noted the company was pursuing SOC 2 certification through Vanta in order to begin selling into enterprise accounts, where IT and legal teams were already asking about compliance.

We do not have customer count information for Play yet.

Play Business Model

Play is pre-revenue as of February 2022, with monetization planned for later that year. LaCivita described the intended model as freemium with three tiers, mirroring the packaging approach of other design tools in the market. The company has not yet determined the price per seat or the action threshold at which users would be willing to pay.

The primary retention metric is in-app events defined as a user adding an element to a design page within a session. In the 30 days prior to the interview, Play's 4,500 active users generated 650,000 such events, equating to approximately 150 actions per user per month, a figure the host derived and LaCivita confirmed. Cohort retention data showed that users at five, six, and seven weeks of usage were retained at an 85 percent rate, meaning they were actively creating within the product rather than simply exploring it. LaCivita tracked these cohorts in Mixpanel and conducted direct user interviews to inform product decisions.

Burn rate was estimated by the host at roughly $350,000 to $400,000 per month based on a 20-person team, and LaCivita confirmed the runway figure of approximately 24 months as of February 2022. The company was approximately 30 days into its Vanta SOC 2 certification process at the time of the interview, with LaCivita estimating a first-year budget of approximately $20,000 inclusive of auditor fees. Profitability was not discussed beyond LaCivita's acknowledgment that the company is managing a profit-and-loss statement that currently has only losses, a shift he described as a mental adjustment from running the profitable Firstborn agency.

Play Employees & Team Size

Play had a team of 20 people as of February 2022, 12 of whom are engineers. LaCivita noted the company doubled its headcount after closing the First Round Capital seed round, which provided the capital to accelerate hiring without excessive concern about burn. The team works out of a newly signed office in New York City at least a few days per week.

Play employs approximately 26 people as of 2026, up from 21 in 2023.

Play Team GrowthReported headcount over time061218243020192020202120222023202400202021212626Source: GetLatka.com interview on Feb 22, 2022 with Dan LaCivita
YearMilestoneSource
2024Reached 26 employees (October 2024)
2023Reached 21 employees (December 2023)
2022Reached 20 employees (February 2022)

Frequently Asked Questions about Play

What is Play's revenue?

Play generates an estimated $3.4M in annual revenue.

Who founded Play?

Play was founded by Dan LaCivita.

Who is the CEO of Play?

The CEO of Play is Dan LaCivita.

How much funding does Play have?

Play raised $9.1M across 2 rounds.

How many employees does Play have?

Play has 26 employees.

Where is Play headquarters?

Play is headquartered in New York, New York, United States.

Compare Play to the industry

Play operates across multiple industries. Browse revenue, funding, and growth data for Play in each sector below.

Full Interview Transcripts

Can they convert 11k Designer Installs to Revenue, $40m+ Valuation?Feb 22, 2022

[00:00] Folks. My guest today is Dan LaCivita. He's this entrepreneur CEO who's built, grown, and led successful teams and businesses in the digital space for over fifteen years. His latest venture, Play, is transforming how teams design mobile products by letting them design, build, and experience their product in real time all on the medium they're designing for their phone. Dan, you ready to take us to the top? [00:18] >> Yes. [00:19] Thanks for having You bet. [00:21] So should what's the comp here? What's the analog? Is it sort of like Webflow for mobile or is it more like sort of, you know, like a Figma for mobile? [00:29] >> Yeah. It's it's actually, I would say in between the two in terms of our current state. Right? So we're we're the first native iOS design tool for teams to design, prototype, and share directly on their device. Previous to play, we ran a design agency building a lot of mobile products for our clients. And one of the things that we experienced with as many great design tools there are Figma, Adobe XD, Sketch, they're sort of a mile [00:52] >> wide and there is not really a platform built for people designing specifically for mobile products. So what we're trying to do is fill that gap and be very kind of focused in terms of product teams designing for mobile, and how do we give them an input directly into what they can achieve with kind of the sandbox that Apple has created and give them access to all that stuff. [01:12] When was the agency before you like spun up the SaaS? It sounds like a software company. What year was the agency at its prime? [01:19] >> I would say probably right before and during. We sold ten years ago. So we sold to Dentsu. The agency was called, yeah, name of the agency was called Firstborn. And then we sold to Dentsu. It's about ten years now. So myself, one of our Michael who founded Firstborn, he left after four years after sale, and then June and myself left after eight years post acquisition, we started to play. [01:45] Okay. And give me a general sense of like size. So before you sold, how many folks full time and like, can you share sort of what revenue was back in 2010? [01:54] >> At our older agency? At the agency, yeah. Yeah, we're doing around $27,000,000 to $28,000,000 dollars annual revenue, about a 100 people. So it was, you know, services based business. So, you know, there, you know, we had some repeat clients, AOR clients, a lot of lot of project based business. So every year you're kind of, you're, you're, you're starting over to, to refill, you know, the pipeline, but going from agency world, which is, you know, services business profitability from [02:18] >> day one to managing sort of now, you know, we were pre revenue right now. Going from managing a P and L to just an L has been a mental shift from sort of a CEO perspective, but it's been a good transition. [02:31] And so sort of help me understand. So companies and agencies, when I've seen multiples recently, but this was again ten years ago, so it's almost irrelevant, but you're trading somewhere like two to four x EBITDA. I don't know what your EBITDA was at the agency, but but what was sale price like $50,000,000, $60,000,000, $80,000,000, something like that? [02:46] >> Yeah. It was I mean, we we never publicly disclosed it, but it was a it was a it was a it was a good deal, I think, for for everybody, you know, involved. Not just financially, but I think we found the right parent company to sell, at least at the time when we sold the business. [03:00] What I'm trying to do by asking that question is getting your head as a founder, right? So have you now created a cash cushion for yourself back in 2012 that allows you to sort of do anything? Are you still sort of like, you know, have some flexibility now, but I still sort of need to stay here and earn my earn out for the next three years. [03:13] >> Oh, Yeah. No. I gotta gotta work. So I mean, you know, was able to to to to a have a bit of a safety net, but no, I'm I'm I'm here to work and and build the next next big thing. That's what we're here to do. Yeah. [03:25] So you sold in 2012. When did you leave 360i or Dentsu? [03:30] >> Left Dentsu, it was three years ago now. [03:34] Okay. Got it. So left Dentsu. Now did you guys already start writing code for this inside of Dentsu? [03:39] >> No. No. We, we, we, June left. I left about four months after he did. They, you know, June and our other there's four partners. So myself, Michael, June, and Eric. June and Eric kinda started together. I finished out a few more months at Firstborn, then I left and then joined them. [03:59] Oh, what's going on there, YouTube? Good to see you guys. Now imagine this. You love watching these interviews with SaaS founders, but imagine if we took all of the valuation data out from over 2,807 interviews I've done manually. Saves you a lot of time. Well, we've done this. We've built it into the beautiful interface inside of Founderpath. Check this out. I'll show you how you can access this in a second. But you log in, you connect [04:22] your Stripe account, you see your valuation real time, you can see what changed over the past eighty eight days and even set goals for valuation this year. Now the secret evaluation is there's many different ways to value a SaaS business. So the reason you're gonna see three or four different valuations inside of your Founderpath dashboard, this is all free by the way, is because depending on who's doing the buying of your SaaS company, you're gonna get [04:47] a different valuation. A VC is gonna pay a different valuation. Private equity firm is different. If you're gonna do a minority sale, that's different. And if you sell the whole business, that's a different valuation. You can see all those when I hover over here. Right? So the teal is what a VC would pay. Yellow is what private equity and red is if you sold the whole thing outright. Now what's cool about this is this is not [05:09] built off random data. Again, you guys hear these interviews on YouTube. All these datas are built from real time valuation data points founder share with us on the show. So traction 1,200,000 seed round 3.7 raise. They sold 22% of their business. Go in here and filter by the event. Maybe you only wanna see companies that have sold the whole business. Well, here are a bunch that have been acquired the valuation and the multiple. Maybe you're going [05:34] out right now and you're raising your seed round. We'll go in here and look at all this recent seed deals that went down, what they raised, what valuation they raised at, and what percent that they sold. There's never been a larger dataset of SaaS valuations than what you can get now inside of Founderpath. And we're thrilled to bring it to you. All We're right, gonna go back to the YouTube video here in a second, but if [05:56] you wanna check this tool out, if you wanna jump in and sign up, you can check it out for free to get your valuation at this link. This link, founderpath.com/products/valuations. If Or you go to founderpath.com and hover over products, click on get your valuation here, and go ahead and sign up to give it a whirl. Again, all that valuation data live right inside the platform. I hope to see you there. Alright. Let's jump back into the [06:22] interview. So sorry. When you say partners, don't mean that the agency now you're talking about play. There's four four founders. [06:28] >> That's correct. Yeah. [06:29] Sorry. So say that again, June, Eric, who else? [06:31] >> Michael founded Firstborn and then myself. So we all we're the four founders for play. [06:37] Very cool. And did you guys just decide, okay, we're gonna be even and split 25 each or what? How do have the equity conversation? That's always tough. [06:43] >> Yeah. It was it was relatively equal. We started with our own capital. So we started with a million dollars of capital. Michael put in the lion's share of capital. So that kind of got us started. We're, I think, a good position from from that standpoint. Like, we can hire people from day one. We weren't really, like, hardcore bootstrapping, you know, per se. And then we ended up raising kind of a pre seed round on safes and [07:07] >> then quickly followed that up with what ended up being our our our seed round, the First Round Capital led, which we weren't really looking to do. But after meeting a partner there, Todd, we we we thought it was the right thing to do. [07:17] That's good. [07:18] How much was that pre seed round for and what year? [07:21] >> So we did both of those were last year, the pre seed round, we raised 3,000,000 on a $15,000,000 post money valuation cap and the safes. We followed that up with another 6.1 that First Round Capital led. [07:37] And did you close that like December last year or is that, or like January? [07:41] >> We closed, yeah, we closed that in April of last year. [07:45] Oh, got it. So that 3,000,000 pre seed was like basically end of twenty, right around end of twenty twenty or early twenty That's '20 right. I see. I see. Okay. So the 6.1. So help me understand that. I mean, obviously you still probably had a bunch 3,100,000 sitting in the bank when you did the 6,100,000 and the sorry. Sorry. You said that was 6.1 on what? Did you get the valuation on that? [08:04] >> No. We didn't. We have we haven't disclosed the the valuation on the on the on the 6.1, but it was in the it was in the, you know, tens of millions. I think it was a it was a it was a good jump up from where we did our pre seed kind of pre seed. Yeah. [08:15] Mean, most in our seed today, they're selling something around 10 to 20% of the business, right? We sort of in that range. [08:19] >> Yeah, we're in that range. [08:20] Okay. Fair. So that's like, call it 30 pre, 40 post, something like that. [08:24] >> Yeah. We're Okay. [08:25] Yeah. So why, why do it again? You still have a bunch of cash in the bank. [08:29] >> Yeah. So we had good runway. We had cash in the bank. It was two things. It was, I met Todd Jackson. We got to know each other, you know, over the course of a few weeks. He was the, you know, former founder. He, First Round Capital actually invested in his business. He was a product guy. He, you know, tried the product. He had some of his kind of designer, you know, co coworkers use the product. He like, [08:52] >> he did a lot of diligence in a very short period of time and understood the vision of what we were trying to build. And he, he wanted to, he's like, look, wanna be involved. And I just had a good relationship with him. You know, we just, we just kind of kicked it off. We didn't run a process. We didn't optimize for evaluation per sales. Like, I think this is the right partner. I think this is the [09:09] >> right firm. And what it allowed us to do from a capital perspective was just accelerate our roadmap, right? So we're now going to be releasing the iPad product for play this month. We're building out some other products, some other platforms, you know, as well. So it allowed us to double the team and not be overly concerned with, you know, our, our, our burn. So we, we doubled the team for 20 people now. And I think if [09:28] >> we would've done that race towards the end of last year, we wouldn't have been as far along on the roadmap as we are now. [09:33] So I mean, what are you comfortable with burn now? I mean, 20 people I'm doing back of the napkin, right? I mean, what you guys are burning something like, you know, $203,100 grand headcount expenses per month? Yeah. Interesting. Is there, are there any other big expenses I wouldn't know about? [09:46] >> No, that's it. Signed a lease for some office space in the city again, kind of get some people out of their apartments and back into the office at least a few days a week. But other than that, it's all people. [09:56] Yeah. So you're talking like burn is call it three fifty months, something like that, or approximately three million years. So you've got like eight, you know what, sixteen to eighteen to twenty months of runway, something like that. [10:06] >> Yeah. We're about twenty four months right now. So I think, you know, the plan is maybe raise our, our, our A towards the end of this year, early next year, but we've, we've had, we've had a fair amount of interest early this year and maybe we'll end up doing earlier. I think we'll, you know, we'll, we'll see in the next few months what happens. [10:20] Where's the interest coming from? I mean, what are people seeing about the business that are flagging? Are you, your Alexa score going up? Is your user list growing? What is that? I have no idea. [10:28] >> I have no idea. We'll get inbound calls and I'll ask them, you know, how did you, well, I know a product designer or I know a senior person at this company and a few of their designers are using it. And you know, now it's on my radar and I wanted to, you know, reach out to you, But it's, it seems to be more word-of-mouth of people who have used the product, tried the product, and then it [10:47] >> makes its way through, I guess, you know, the kind of the VC channels. [10:51] Yep. Yep. Yep. I mean, and you're getting traffic, right? Alexa score two eighty two. So it's not like you're getting no traffic. If people are hitting this site and it looked frankly, the design can, you know, congrats. This makes sense. You're coming from agency bones, but the site looks like you guys are a much larger company in terms of revenue than what you are. So when does the paywall go up? How are you thinking about pricing? [11:08] >> Yeah, I think we will introduce, I think monetization this year for sure. Right now we're focused on retention and growth obviously from, from, from our users. I don't know if we want to reinvent the wheel when it comes to actually like packaging in terms of pricing, we'll probably look to do something as other design tools in the space have done maybe three tiers will most likely be a freemium product. So there'll be a free tier for [11:28] >> starters, a paid individual tier, and then a paid tier for organizations and for teams. So that's been the focus now where, you know, our SOC two certification going because we are running into those conversations with companies where we've got a few designers inside of a company using it. And then you go down and you start talking to IT and legal and, you know, are you SOC two compliant? And so kind of getting those processes so we [11:49] >> can at least begin to sell up into the enterprise where we're ready. [11:52] Who are you using to get that SOC two done? Are you using a software or you hire a consultant or what? [11:57] >> We're using Vanta. [11:59] Interesting. Good. I get this question all the time and I never had a good answer. So I always ask now. I mean, have you liked Vanta to date? [12:05] >> Yeah, we've just started. We're about thirty days in, but to date there, the system is the person who's doing it on our end has done this before and is like, dude, this is amazing compared to like the nightmare that you have to do this when it's on your own. So the dashboard that they provide has been really useful just in terms of tracking everything you need to do and how you, you know, giving you suggestions. So [12:27] >> it's been, it's been pretty seamless so far. [12:29] Is it super expensive? [12:30] >> It's not terribly expensive. I mean, I think we benchmarked a couple other companies. They were all in relatively in the same range, but quite honestly, I think if you're gonna I mean, look, you need to save every dollar, but also if you're gonna save $2,000 but it's gonna cost you another $10,000 of manpower, right? Of per people power to actually do the work. I'd rather [12:47] >> pay the $2,000 and have those hours back from my engineers so they can get on billing with the product. [12:52] What what what is it? Like, if someone was gonna sign up for Vanta right now, they know they need SOC two compliance. They should budget what? $10,000, $20,000, $30,000 to get it done, something like that? [12:58] >> Yeah. Think, yeah. Think for the first year, budget budget around $20,000, you know? Inclusive of the auditor fees too. They kind of bundle everything together. [13:07] Yep, that makes a ton of sense. Okay, cool. Let's keep going here. So you just mentioned you're focused really on retention today. Many people would hear that and go, he's pre revenue. What does he mean retention? What activation metrics are you measuring right now to define a retained customer or a retained user? [13:23] >> Yeah. So, so depth of usage and retention, I would say are our two primary kind of focuses, right? So we've got, we just put the app in the app store at the end of last year, right? In Q3 of last year. And as you know, there's a, there's a gate where you can go in, but you can't get full access. It's an invite only. So we've got about 30,000 people on the, on the list of people [13:44] >> who've registered for full access. And we've been batching those people in over the course of the last year. We've got 11,000 app installs already of the product on iOS. So comparing usage quarter over quarter and then comparing, and then looking at retention rates. So we have cohorts emerging in terms of retained users at five, six, seven weeks that are 85% retained, right? So meaning they're doing more than just checking out the product and seeing, oh, this [14:12] >> is this interesting or not. They're actually using it to, to design things and to build things. So what I'm doing is I'm looking right, looking at, at, at those cohorts and mix panel, and then going in and talking to those people, right? Over the last six to twelve months and say, what's, how are you using the product? What size company are you working in? What is the size of your product team? Are What the biggest hurdles? [14:32] >> What do you want? The biggest piece of feedback we got over the last year by doing this was people were like, I would love a tablet application. Can you build this on iPad? And so we were like, okay, we're going to build it on iPad. And now we're shipping that this month. So looking at those retained cohorts of people who are using the product, how are they using the product? And where is that fitting into? One [14:50] >> of the earlier things that we learned was we've got to meet designers where they already are, which is in their primary design tool, which is why we spent an enormous amount of time working on our Figma import capability. Right? So we're, we're an end tool. Right? And so I think like play is a great compliment to Figma. So if your design system is in Figma, you can import that design system in play and continue to use [15:10] >> that inside of our product so that you don't have to reinvent and redesign everything inside of our product. [15:14] So Dan, just to repeat all this back to you, you had 30 ks on the waitlist, 11,000 app installs today, correct? [15:19] >> Correct. [15:20] And the way that you measure retention is you look at Mixpanel and you say, you watch when they're designing, but that's not a good, you can't quantify it by that Mixpanel. So tell me what it actually is. What's the action? They click the purple publish button on the app designer. What's the action that defines retained? [15:33] >> Yeah. So they're they're generating an basically, it'll be an app session, and then they're engaging with adding something to their page. Right? So are they are they creating something on their page? If they do that multiple times, then we're gonna we're gonna look to that as a as a retained user. [15:49] And adds an element on their mobile app design page. So maybe they add a new button or they upload a new image or something, a new style class, something. [15:56] >> Exactly. So those were tracking those as like events. Right? And so if we look at the past month, there were actually 650,000 events, right? 650,000 individual actions inside of the product. [16:11] Across how many users? Are they 11,000? [16:14] >> No, those are just app installs. So actually we have it's it's far lower. We're we're in the multiple thousands, but the app installs are still people who haven't gotten full access yet. Right? So- I see. [16:24] How many have full access on the 11,000? [16:26] >> We have, it's about 4,500. [16:29] Oh, okay. [16:30] >> It's still pretty significant. [16:31] >> Yeah. Got it. Got it. Got it. [16:32] So we can take the 6,500 actions across the 4,500 activated users. Each one's using it about 144 actions per month, something like that. [16:40] >> 650,000. [16:42] Yeah. 650,000 divided by 4,500 is about a 150 actions per user per month. [16:47] >> Yep. Exactly. [16:48] And so do you have a sense of like how many actions per user per month they have to hit before they're comfortable paying a $100 per month per seat? [16:55] >> Not yet. So we started to reach out and have conversations with some of our more active users. Like how much would you pay? You know, what's too expensive to pay? What's too little that you would wanna pay? But we're just starting those pricing conversations with the users right now. [17:09] Interesting. Really interesting. Okay, got it. So just to be clear, pre revenue today, thinking about pricing 4,500 sort of active folks that have installed and are using burning three fifty to 400 ks per month with call it 18 to 24 months of runway, team of 20 right now. How many engineers? [17:25] >> It is 12 engineers. [17:27] Oh, wow. [17:27] >> Yeah, majority engineers. Yeah. [17:29] Yeah, that's great. And this is interesting. This is like one of those products where I look at it and like, I just know if I ever asked my designers to design on a mobile app, they'd go, give me a freaking desktop, please. But you must have identified like, what is the scenario designer is in where they wouldn't use their desktop and they really wanna design on their mobile device? They're stuck on a subway all day or [17:50] what? [17:51] >> Yeah. Well, I think it's what it affords you to do that a desktop may not afford you to do. So for example, when you're designing on your phone, you're designing in the native environment. So you now get to plug into all of these native elements that iOS has to offer. So if you're designing a video player, right? All the primary design tools don't support native video. They don't support native modals or live maps or haptics or [18:16] >> input text fields. So what happens is designers spend all these times on their desktop designing around hacks for all of these native things that you and I and everyone else feels on our mobile product or just prototypes. Right? We're using web technologies to simulate what a native gesture feels like a pan gesture or a pinch and zoom. So in play, you're using all the real native iOS gestures and controls. Now that's not to say there won't [18:39] >> be some sort of desktop companion to play in the future. We currently have a web dashboard, it so allows people to drag their images, their SVGs, their custom fonts over into the dashboard. [18:53] >> You, you would, you would think that there, the, the play web dashboard will grow in its fidelity as a tool as we're also launching iPad. It is not going to be a solely a phone product, you know, forever. I think what we wanna do is we wanna use each medium and each device for its strengths instead of trying to design one thing on one device and try to make it a mile wide. [19:16] Yeah. Yeah. We're out of time, but wrapping up, you know, if someone like Figma or Mural or one of these companies InVision, maybe Canva even probably Canva's probably too junior. Like, it's a different subset for you guys. But if one of these guys comes to you and say offers you 50,000,000 cash all upfront, right? So about a 1.2 x through five x premium on your last valuation, do you guys sell the business? [19:33] >> I don't know. I mean, I think we're, I think we may need more than that to get off the, get off the highway. I mean, we're, you never say never, you know, right? But I think we're happy building, we're having fun. And I think there's a lot of opportunity in the market for a product designing for mobile devices. No one else is really focused on that right now. [19:50] Right, guys, let's wrap up here with famous five. Number one favorite book, Dan? [19:53] >> It's hard to Principles by Ray Dalio. [19:56] Number two, is there a CEO you're following or studying? [19:59] >> Studying, Elon Musk just for his comic relief on on his 20. [20:03] Number three, what's your favorite online tool for building play? [20:06] >> The Huddle feature in Slack. [20:09] Number four, how many hours of sleep to get every night? [20:11] >> Shoot for seven. [20:12] >> Okay. [20:13] And situation, married, single kids? [20:15] >> Yeah. Married. My wife and I have two boys. [20:17] Oh, wow. Okay. And how old are you? [20:19] >> I'm 42. [20:20] 42. Last question. [20:21] >> Something you wish knew when you were 20. [20:25] >> It's not about you. Just most things are not about you. So don't make it about you. [20:29] Guys back in 2011, their agency did about $28,000,000 in revenue across a 100 people. They sold that a firm caught or in that same year, 2012, stuck with that firm for a couple years, left in 2019 to launch Play. It's createwithplay.com. It's a mobile first builder for websites. A lot of the designers are loving using this because they can use native elements. On mobile, you can't get on the same sort of app builders on desktop. They've [20:49] got 11,030 on the wait list, 11,000 installs, 4,500 active users that have done about 650,000 events the last thirty days. Nice growth. 6,100,000 seed raised at, call it, 30 to 40,000,000 valuation middle of last year, maybe raising a series a later this year, early twenty twenty three. We'll see what happens. Dan, thanks for taking us to the top. [21:06] >> Thank you. [21:09] One more thing before you go. We have a brand new show every Thursday at 1PM Central. It's called Shark Tank for SaaS. We call it deal or bust. One founder comes on, three hungry buyers, they try and do a deal live and the founder shares back end dashboards, their expenses, their revenue, ARPU, CAC, LTV, you name it, they share it and the buyers try and make a deal live. It is fun to watch every Thursday 1PM [21:34] Central. Additionally, remember these recorded Founder interviews go live. We release them here on YouTube every day at 2PM Central. To make sure you don't miss any of that, make sure you click the subscribe button below here on YouTube, the big red button and then click the little bell notification to make sure you get notifications when we do go live. I wouldn't want you to miss breaking news in the SaaS world, whether it's an acquisition, a big [21:56] fundraise, a big sale, a big profitability statement or else. I don't want you to miss it. Additionally, if you want to take this conversation deeper and further, we have by far the largest private Slack community for B2B SaaS founders. You want to get in there. We've probably talked about your tool if you're running a company or your firm if you're investing. You can go in there and quickly search and see what people are saying. Sign up [22:18] for that at nathanlatka.com/slack. In the meantime, I'm hanging out with you here on YouTube. I'll be in the comments for the next thirty minutes. Feel free to let me know what you thought about this episode. And if you enjoyed it, click the thumbs up. We get a lot of haters that are mad at how aggressive I am on these shows, but I do it so that we can all learn. We have to counter those people. We [22:38] got to push them away. Click the thumbs up below to counter them and know that I appreciate your guys'support. Alright, I'll be in the comments. See you.

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