
Virtual Reality (VR) Game Engines
Developer of a cloud-based gaming platform designed to build scalable and persistent virtual worlds. The company's platform plugs into the favorite game engine to a determined real world as well as handles everything including automatic scaling, persistence, load balancing and running artificial intelligence in the cloud, enabling users to have an open, accessible and democratized process for making and playing connected games.
- Revenue
- $3M
- Customers
- -
- Year founded
- 2018
- Funding
- -
- Team size
- 32
- Location
- Sweden

