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Hypergro vs Scratch-it: Revenue, Funding & Team Size Compared

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Hypergro generates $4.4M in revenue; Scratch-it generates $4.3M. Hypergro and Scratch-it are close to the same size by revenue. The table below compares Hypergro and Scratch-it on funding, valuation, customers, team size and headquarters — every figure GetLatka has verified for each company.

Hypergro vs Scratch-it compared on revenue, funding, valuation, customers and team size
CompanyHypergro logoHypergroThis companyScratch-it logoScratch-it
Revenue$4.4M$4.3M
Funding raised$2.5MNot disclosed
Team size4055
Founded20222013
HQBengaluru, IndiaPortland, United States

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Hypergro logo

Hypergro at a glance

Hypergro generates $4.4M in revenue with 40 employees, headquartered in Bengaluru, India.

Revenue
$4.4M
Funding
$2.5M
Team size
40
Founded
2022

Hypergro is revolutionizing digital advertising by making AI-powered video ads and campaign management effortless. Our platform automates the entire ad lifecycle, from script to video, captions, optimization, and launch, without the need…

Scratch-it logo

Scratch-it at a glance

Scratch-it generates $4.3M in revenue with 55 employees, headquartered in Portland, United States.

Revenue
$4.3M
Team size
55
Founded
2013

The Zembula platform empowers enterprise marketers to build and implement interactive content across multilpe channels and measure success.

Other Hypergro alternatives

Hypergro competes with more than the companies on this page. Browse the full alternative lists to compare revenue, funding and team size across the category.

Hypergro vs Scratch-it: frequently asked questions

Is Hypergro or Scratch-it bigger?

Hypergro is the bigger company by revenue, at $4.4M against $4.3M for Scratch-it.

How much revenue does Hypergro make?

Hypergro generates $4.4M in annual revenue with a team of 40.

How much revenue does Scratch-it make?

Scratch-it generates $4.3M in annual revenue with a team of 55.

How much funding has Hypergro raised?

Hypergro has raised $2.5M in total funding since it was founded in 2022.