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Top 26 VR Training Simulator Software SaaS Companies in May 2026

As of May 2026, there are 26 SaaS companies in VR Training Simulator Software. They have combined revenues of $101.5M and employ 923 people. They have raised $1.2M and serve 1.3K customers combined.

VR Training Simulator Software encompasses tools that use virtual reality technology to create immersive training experiences across various industries. These software solutions enable organizations to simulate real-world scenarios, allowing employees to practice skills and learn in a safe environment. Typical use cases include employee onboarding, skill development, safety training, and compliance training, particularly in sectors such as healthcare, manufacturing, and aviation. Key features of VR training simulators often include interactive scenarios, performance tracking, and customization options to tailor experiences to specific training needs. Users of this software typically include HR professionals, training and development teams, and department managers who are responsible for enhancing workforce skills and improving training efficiency. By engaging trainees through realistic simulations, organizations aim to increase retention rates and reduce the risks associated with traditional training methods.

Companies
26
Revenue
$101.5M
Funding
$1.2M
Employees
923

Filters

Sorting: Highest -> Lowest

Filters

Top VR Training Simulator Software Companies

Showing 10 of 16 companies ranked by annual revenue.

1
XVR

Delft, Zuid-Holland, Netherlands

Our XVR immersive virtual reality simulation training platform enhances the competence and expertise of your organisation’s personnel. It enables individual learners and teams to apply training theory and practise critical decision-making in a simulated, safe and interactive environment led by experienced instructors, and to share valuable content with peers. As the world’s leading developer of simulation technology for the education, training, and assessment of safety and security professionals, it is our mission to enhance their knowledge and expertise and improve their preparedness for any incident or disaster. The XVR platform offers a set of modular solutions for all your training objectives, from operational to strategic command levels. All XVR products are flexible, reliable, and user-friendly simulation tools, where educational value comes first and the instructor is always in control. XVR is used by over 300 users in 50 countries worldwide to train 150,000 incident responders every year! XVR is now part of the LearnPro Group, a software leader focused on creating innovative solutions that keep global communities safe. The group offers a range of complementary products. Key complementary products of interest to emergency services and other safety and security professionals: Prevent + Protect: Prevent + Protect provides an integrated job management platform for prevention, protection, operational risk, and hydrant management to streamline team workloads. FireWatch (which can integrate with Prevent + Protect): Created in partnership with the blue light community, our FireWatch specialist ERP suite can connect prevention, resource planning, and response to reveal the complete picture of operations. Want to learn more? Visit our LPG website to learn about our full range of LearnPro Group solutions: https://learnprogroup.com/

Revenue
$4M
Customers
-
Year founded
2000
Funding
-
Team size
36
Growth
-
2
SynergyXR

United States

SynergyXR is the leading no-code XR and Spatial Computing SaaS platform for the industrial, manufacturing, and energy sectors, enabling companies to build, operate and optimize safe immersive learning programs at a scale, speed, and cost not previously possible. SynergyXR sees a present and a future, where extended realities, like augmented and virtual reality, will continue revolutionizing how we work, live, and play. With extensive expertise and experience within the manufacturing and energy sector, and specialized solutions for technical training and onboarding, we are committed to helping these technologies become the norm. By designing and building people-first solutions, we help bring XR technology, such as Virtual Reality and Augmented Reality, to businesses today, not tomorrow. With SynerygXR, professionals can easily design, develop, onboard, train, sell, market, and maintain across all XR devices like Augmented, Mixed, and Virtual Reality plus iOS and PC. SynergyXR is perfect for companies who work with products and services that are complex, technical, and difficult to explain – things that need to be communicated visually. Our packages contain: ✓ Multiple VR environments and templates ✓ Content packages (i.e. pre-populated 3D content) ✓ Enterprise-grade cloud storage ✓ Easy-to-use interface ✓ Multi-user functionality ✓ Apps for AR, MR, VR, PC, and iOS ✓ A team with more than 14 yrs. of experience to help with design, development, and deployment Get started today at: www.synergyxr.com

Revenue
$3.9M
Customers
-
Year founded
2008
Funding
-
Team size
35
Growth
-
3
Wonda

Brooklyn, New York, United States

At Wonda, we are on a mission to empower people to learn better and more creatively the skills most in demand today — with a primary focus on healthcare. Supported by an international team of storytellers, educators, and interactive software designers based in Europe and the USA, Wonda provides intuitive tools and robust solutions that enable learning professionals to design more authentic and impactful simulations. Our all-in-one platform makes it simple for trainers and instructors to create and share immersive learning and simulation experiences — easily, quickly, and beautifully. Learners can access these simulations from anywhere and engage in repeated practice with AI companions that foster realistic, highly contextualized conversations. Since its launch in 2016, Wonda has been trusted by more than 10,000 learning professionals across leading brands and institutions worldwide.

Revenue
$3.7M
Customers
-
Year founded
2016
Funding
-
Team size
34
Growth
-
4
VitVio

Boston, United States

VitVio uses computer vision and ambient sensing to digitize operating rooms in 3D in real-time, providing clarity on who is doing what, when, and why during surgery. Our system then deploys AI agents to handle routine tasks—like automatically logging surgical phases, coordinating staff, and preparing op-notes. The aim is to improve hospital ROI by increasing the OR utilization rate, improving billing accuracy, and reducing administrative burden on medical teams. Get staff focused on the patient, we'll handle the rest. Developed by a team with deep expertise in computer vision, AI, and healthcare, looking to embrace the future of healthcare technology.

Revenue
$3.1M
Customers
-
Year founded
2023
Funding
-
Team size
28
Growth
-
5
Farm At Hand

Vancouver, British Columbia, Canada

Provider of a cloud-based farm management platform designed to manage crop farming easily. The company's platform helps track and schedule field activities with precision, enabling farmers and agronomists to keep their cultivation procedures and management tasks organized through a smartphone or computer.

Revenue
$3M
Customers
1K
Year founded
2012
Funding
-
Team size
20
Growth
13.76%
6
GMetri

Lewes, Delaware, United States

Developer of a virtual reality and augmented reality platform designed to facilitate companies in training their workforce faster. The company's activities are engaged in leveraging VR and AR to create efffective training programs and drive e-commerce sales for businesses using immersive content, enabling clients to train their employees on technical and soft skills in an engaging way.

Revenue
$2.7M
Customers
-
Year founded
2017
Funding
-
Team size
16
Growth
78.47%
7
Start Beyond

Sydney, New South Wales, Australia

Start Beyond helps businesses build a pathway to the metaverse, through our ONCIO platform we're creating a world where virtual and augmented reality, immersive learning experiences move people to see the world differently, increases knowledge retention, improves productivity & drives business growth.

Revenue
$2.5M
Customers
-
Year founded
2015
Funding
-
Team size
23
Growth
-
8
Immertec

Tampa, Florida, United States

Immertec creates immersive and interactive experiences for training and awareness in healthcare. Immertec’s platform is removing barriers and helping medical device companies, medical schools and healthcare professionals become more accessible, exciting, and environmentally conscious.

Revenue
$2.3M
Customers
-
Year founded
2017
Funding
-
Team size
21
Growth
-
9
VirtualSpeech

London, London, United Kingdom

VirtualSpeech is an award-winning soft skills training platform, combining VR and AI to improve communication skills in areas such as public speaking, sales, and leadership. With practice exercises integrating VR and AI tools such as ChatGPT, we've helped 550K+ learners across 130+ countries improve their skills and confidence. We've worked with major Universities and companies around the world, including Vodafone, Deutsche Telekom, Accenture, and Warwick Business School. VirtualSpeech was the world’s first platform to combine e-learning with training in VR and has been featured in The New York Times, Forbes, Wall Street Journal, and BBC World News for our innovative approach to learning. Contact us directly at [email protected] for more information.

Revenue
$2.3M
Customers
-
Year founded
2016
Funding
-
Team size
21
Growth
-
10
Motive.io

Burnaby, British Columbia, Canada

Training was built for desktops, but learning now happens everywhere. Motive XMS delivers connected, immersive learning experiences across all devices—web, mobile, VR, and AR—while providing the data and AI tools enterprises need to scale and evolve.

Revenue
$2.1M
Customers
-
Year founded
2014
Funding
-
Team size
19
Growth
-

Inclusion Criteria

- The product must enable the creation of immersive virtual reality training scenarios. - It should support interactive learning experiences that engage users. - The software must include performance tracking and analytics features for assessing trainee progress. - It should allow for customization to address specific training objectives and contexts. - Not just a content delivery tool; it must also facilitate hands-on practice in simulated environments.