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Gamelearn is a game-based learning platform for corporate training
Last updated
In 2024, Gamelearn's revenue reached $24M. The company previously reported $11.2M in 2018. Since its launch in 2008, Gamelearn has shown consistent revenue growth.
Gamelearn reached a $33.5M valuation in 2025, set during its M&A Offer round.
Gamelearn has raised $5M in total funding across 1 round, with its most recent round in 2018.
| Year | Round | Amount | Valuation | % Sold | Source |
|---|---|---|---|---|---|
| 2025 | M&A Offer | - | $33.5M | - | |
| 2018 | Funding round | $5M | - | - |
| Question | Answer |
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| What's your age? | - |
| Favorite online tool? | - |
| Favorite book? | - |
| Favorite CEO? | - |
| Advice for 20 year old self | - |
Gamelearn serves 2K customers.
Gamelearn employs approximately 117 people as of 2026, down from 186 in 2018. It serves 2K customers that rely on its solutions.
Gamelearn generates an estimated $24M in annual revenue.
Gamelearn was founded by Ibrahim Jabary.
The CEO of Gamelearn is Ibrahim Jabary.
Gamelearn raised $5M across 1 round.
Gamelearn has 117 employees.
Gamelearn is headquartered in Pozuelo, Madrid, Spain.
All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.
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Valuation
$33.5M
2024 Revenue
$24M(Est.)
Customers
2K
Funding
$5M
Avg ACV
$12K
Team
117
Founded
2008
| Year | Milestone | Source |
|---|---|---|
| 2024 | Gamelearn Hit $24m revenue in June 2024 | Estimated |
| 2018 | Gamelearn Hit $11.2m revenue in October 2018 | |
| 2008 | Launched with $0 revenue |
| Year | Milestone | Source |
|---|---|---|
| 2024 | Reached 117 employees (December 2024) | |
| 2024 | Reached 186 employees (October 2024) | |
| 2018 | Reached 186 employees (October 2018) |
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