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Gametize vs TeamCulture: Revenue, Funding & Team Size Compared

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Gametize generates $1.7M in revenue; TeamCulture generates $1.6M. Gametize and TeamCulture are close to the same size by revenue. The table below compares Gametize and TeamCulture on funding, valuation, customers, team size and headquarters — every figure GetLatka has verified for each company.

Gametize vs TeamCulture compared on revenue, funding, valuation, customers and team size
CompanyGametize logoGametizeThis companyTeamCulture logoTeamCulture
Revenue$1.7M$1.6M
ValuationNot disclosed$11.4M
CustomersNot disclosed50K
Team size1545
Founded20092018
HQSingapore, SingaporeSão Paulo, Brazil

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Gametize logo

Gametize at a glance

Gametize generates $1.7M in revenue with 15 employees, headquartered in Singapore, Singapore.

Revenue
$1.7M
Team size
15
Founded
2009

Gametize is the world’s simplest enterprise-grade gamification platform for community engagement and advocacy. Clients use Gametize to motivate target behaviours for various purposes, such as in employees training/performance management…

TeamCulture logo

TeamCulture at a glance

TeamCulture generates $1.6M in revenue with 45 employees, headquartered in São Paulo, Brazil.

Revenue
$1.6M
Valuation
$11.4M
Customers
50K
Team size
45
Founded
2018

TeamCulture is an engagement management platform that helps engage teams and increase the number of brand promoters.

Other Gametize alternatives

Gametize competes with more than the companies on this page. Browse the full alternative lists to compare revenue, funding and team size across the category.

Gametize vs TeamCulture: frequently asked questions

Is Gametize or TeamCulture bigger?

Gametize is the bigger company by revenue, at $1.7M against $1.6M for TeamCulture.

How much revenue does Gametize make?

Gametize generates $1.7M in annual revenue with a team of 15.

How much revenue does TeamCulture make?

TeamCulture generates $1.6M in annual revenue with a team of 45.