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Interview

How RenderStreet Reached 10,000 Total Customers on a Team of 4 (Interview with Marius Iatan)

Interview Date
December 12, 2018
Interviewee
Marius IatanCEO
Watch
Watch the full interview

Company Metrics at Interview Time

Total Customers (2018)

About 10,000

Team Size (2018)

4

Historical Snapshot

These numbers were reported by Marius Iatan during the interview recorded in December 2018 and are a historical snapshot, not current figures. See RenderStreet’s current numbers.

Key Takeaways

  • 01RenderStreet had about 10,000 total customers as of 2018
  • 02Three to four hundred customers actively render in any given month due to long project cycles
  • 03The company is fully bootstrapped and operating at breakeven as of December 2018
  • 04Team of four people, all based in an office in Bucharest, Romania
  • 05Customer acquisition cost is between $50 and $150 depending on the software the customer uses
  • 06Annual customer return rate is approximately 80%, implying roughly 20% annual churn
  • 07Total revenue was between $30,000 and $40,000 per month at the time of the interview, with subscription revenue at $15,000 to $20,000 per month
  • 08Subscription revenue was $8,000 to $9,000 per month a year prior
  • 09Primary growth channels are word-of-mouth and inbound SEO content marketing
  • 10Marius personally handles SEO, keywords, writing, and content for the company

Company Metrics at Time of Interview

MetricValueSource
Total Customers (2018)About 10,000Interview, Dec 2018
Active Monthly Renderers (2018)300 to 400Interview, Dec 2018
Total Revenue, Subscription plus Pay-As-You-Go (2018)$30,000 to $40,000 per monthInterview, Dec 2018
Subscription Revenue (2018)$15,000 to $20,000 per monthInterview, Dec 2018
Subscription Revenue (prior year) (2017)$8,000 to $9,000 per monthInterview, Dec 2018
Annual Customer Return Rate (2018)About 80%Interview, Dec 2018
Annual Churn Rate (2018)About 20%Interview, Dec 2018
Customer Acquisition Cost (2018)$50 to $150Interview, Dec 2018
Team Size (2018)4Interview, Dec 2018

Growth Breakdown

Revenue

Total revenue at the time of the interview was between $30,000 and $40,000 per month, subscription and pay-as-you-go combined. Subscription revenue alone was $15,000 to $20,000 per month, up from $8,000 to $9,000 per month a year earlier.

Customers

RenderStreet had about 10,000 total customers, though only three to four hundred render in any given month due to the long project cycle of 3D work. Customers must model and animate their projects before coming to RenderStreet to render, so monthly active usage is naturally lower than the total base.

Team

The company operates with a team of four people, all working from an office in Bucharest, Romania. Marius personally handles SEO, content, and inbound marketing, with someone helping on social media.

Profitability and Funding

RenderStreet is fully bootstrapped and operating at breakeven as of December 2018, living off its own revenue. Marius stated the company was not actively pursuing outside capital but would consider an opportunity if one arose.

Growth Strategy

Word-of-Mouth

Marius named word-of-mouth as RenderStreet's first channel for landing new customers, ahead of inbound marketing.

Inbound SEO and Content Marketing

Inbound marketing is RenderStreet's second channel after word-of-mouth. Marius does the SEO, the keywords, the writing and the content himself, with someone helping on social media.

Subscription Plan Migration

In 2018 RenderStreet switched a lot of its customers from the pay-as-you-go plan to the monthly subscription plan. Subscription revenue went from $8,000 to $9,000 per month a year earlier to $15,000 to $20,000 per month at the time of the interview.

Serving Multiple 3D Verticals

RenderStreet's customers come from many verticals: architects, product designers, departments of big companies, and people who do advertising, animation and movies.

Best Quotes

“Well, we have a service. We are providing a service to 3D artists and studios. Basically what we do is we take their projects and we use the power of the cloud to render them faster. This is in a very nutshell. Our revenue model is mixed. We have a subscription as a service and pay as you go as well.”
“We have about 10,000 customers at the moment.”
“Not really, no. The number I gave you is the total number of customers. In this business, the project cycle is a bit long, which means that an artist has to work to develop his project, to model it, to animate it, And after that, they come to us to render it. This is the life cycle of the 3D project. This means that not everybody comes and renders a project every month.”
“We do measure churn. Again, because of the long project cycle, it's a bit difficult to put it in terms of a regular SaaS business. But we have a return rate of approximately 80% of the customers.”
“Not actively. So we don't pursue any raising capitals at the moment. If there's an opportunity that comes our way, we won't say no.”
“No, we live off the revenue.”
“So our first channel is word-of-mouth and then we do inbound marketing quite a lot.”

What Happened Next

At the time of this interview in December 2018, RenderStreet was a bootstrapped, breakeven business with a team of four in Bucharest, Romania, serving about 10,000 total customers in the 3D rendering space, three to four hundred of whom rendered in a given month. Marius Iatan stated the company was not actively seeking outside investment but remained open to the right opportunity. Visit the RenderStreet company profile on GetLatka for current figures and any updates since this recording.

View RenderStreet’s current profile and metrics

Full Transcript

Introduction and Background

Nathan Latka

00:00Hello, everybody. My guest today is Marius Iatan. He has a technical background and started as a software developer. He co founded his first business in 2001. He's been an entrepreneur ever since. Went from startup owner to executive in a multinational company, then back to startup founder. Now he's the CEO of RenderStreet, backed by advanced tech and dedicated to reducing the stress levels of 3D artists and studios worldwide. Marius, are you ready to take us to

00:23the top?

Marius Iatan

00:24Yes, I am, Nathan.

Product and Revenue Model

Nathan Latka

00:26Okay. Explain to us how your product works and what's your revenue model? How do you make money?

Marius Iatan

00:31Well, we have a service. We are providing a service to 3D artists and studios. Basically what we do is we take their projects and we use the power of the cloud to render them faster. This is in a very nutshell. Our revenue model is mixed. We have a subscription as a service and pay as you go as well.

Average Customer Spend

Nathan Latka

00:55Okay. And what's the average company pay you per month for your tech would you say?

Marius Iatan

01:00It's difficult because we have a number of different

01:05categories of customers. We have big customers that pay us in the thousands and we have small customers that pay us between 50 and $200 per month.

Nathan Latka

01:16So I mean, so what would you say a fair average is though? Just because we don't have time to talk about every cohort.

Marius Iatan

01:20If we did the average for everybody, I would say it's about 3 or 400.

Nathan Latka

01:27Okay. And so let's say I sign up today and pay $300 a month. What am I gonna get for that?

Marius Iatan

01:34Sorry?

Nathan Latka

01:34If I sign up today for $300 a month, what will I get for that?

Marius Iatan

01:40Depending on the plan that you just sign up for, you get either unlimited rendering for less than 300 per month, or you get a number of hours to render your projects with the pay as you go plan.

Nathan Latka

01:53So is this, I mean, when people think rendering, are you talking about like movie studios or big engineering companies where they need additional computing power to render like results and you're essentially leasing them or sending them computing power?

Marius Iatan

02:07Yes, that's correct. So the verticals are quite a lot of them. They are architects, product designers, departments of big companies,

02:19people that do advertising, animation, movies, and so on.

Nathan Latka

02:23Interesting. When did you launch the company? What year?

Marius Iatan

02:26Yes, we ran 2013.

Nathan Latka

02:30'13, that's great. And have you... As you've grown the business, did you do it in a bootstrapped way or have you raised capital?

Marius Iatan

02:36We're bootstrapped to this day.

Nathan Latka

02:38That's great. I love that. Congratulations.

Marius Iatan

02:40Thank you.

Customer Count and Active Users

Nathan Latka

02:41And how many customers have you scaled to?

Marius Iatan

02:44We have about 10,000 customers at the moment.

Nathan Latka

02:47Okay. Those are all just to be clear, those aren't free customers. Those are all paying customers.

Marius Iatan

02:51Yes.

Nathan Latka

02:52Okay. So 10,000 customers paying $300 a month means you would be doing about $3,000,000 a month right now in revenue. Is that

Marius Iatan

02:58Not really, no. The number I gave you is the total number of customers. In this business, the project cycle is a bit long, which means that an artist has to work to develop his project, to model it, to animate it, And after that, they come to us to render it. This is the life cycle of the 3D project. This means that not everybody comes and renders a project every month. So the number of people rendering

03:24monthly is a lot lower than that. It's actually around

03:30between three and four hundred people.

Nathan Latka

03:33Okay. So if we do 300 times $300 a month, you're doing about $90,000 a month, something like that.

Marius Iatan

03:41Give or take, no. Actually,

03:45no, because again, no. Because the average, so what I give you the average is considering the large customers and the small ones, the large customers have even longer product cycles. So we are right now at about between 30 and 40,000 per month

Nathan Latka

03:45Okay.

Revenue Growth and Subscription Mix

Nathan Latka

04:05Dollars 30,000 per month. And where were you a year ago so we can understand growth rate?

Marius Iatan

04:12So we had a growth of about 130% this year. I mean, percent this year compared to last year. It's not a large amount, but what we did was we managed to switch a lot of our customers from the pay as you go plan to the monthly subscription plan.

Nathan Latka

04:32So just to be clear today, that $30,000 a month, that's all subscription monthly, correct?

Marius Iatan

04:38No, it's combined subscription

Nathan Latka

04:38What's and just subscription?

Marius Iatan

04:42Sorry?

Nathan Latka

04:42What's just the subscription?

Marius Iatan

04:45So the amount for just subscription is about 50... 15 to 20,000 per month.

Nathan Latka

04:52Okay. $15,000 per month. Okay. That makes sense. And then just the subscription a year ago, what was that at?

05:00Do you know?

Marius Iatan

05:01Let me think it was at about

05:068 to 9,000.

Customer Acquisition Channels

Nathan Latka

05:08Okay, that's great. So driving nice growth there. Help us understand where you found these customers. How are you landing new deals?

Marius Iatan

05:17So our first channel is word-of-mouth and then we do inbound marketing quite a lot.

Team Size and Operations

Nathan Latka

05:26Okay. And so... And what's your team size today?

Marius Iatan

05:29Four people.

Nathan Latka

05:30Four?

Marius Iatan

05:30Yes.

Nathan Latka

05:30Okay. So when you say inbound marketing, who's the one doing the SEO, the keywords, the writing, the content, etcetera?

Marius Iatan

05:37I am.

Nathan Latka

05:37Okay. You're doing you're doing all that.

Marius Iatan

05:38Someone helping with social media. Yes.

Office Location

Nathan Latka

05:41Okay. And is everyone remote or are you in one office?

Marius Iatan

05:45No. Everybody's in the office.

Nathan Latka

05:48Which office? Where are you based?

Marius Iatan

05:49In Bucharest, Romania.

Churn and Return Rate

Nathan Latka

05:51Romania. Very good. And talk to me about churn. I mean, do you measure churn today and what is it?

Marius Iatan

05:57We do measure churn. Again, because of the long project cycle, it's a bit difficult to put it in terms of a regular SaaS business. But we have a return rate of approximately 80% of the customers.

Nathan Latka

06:13Annually? So, sorry? Annually or monthly?

Marius Iatan

06:16Annually.

Nathan Latka

06:17Okay. So you have about 20% churn per year.

Marius Iatan

06:19Yes.

Customer Acquisition Cost

Nathan Latka

06:20Okay. That's not horrible. And then walk me through your fully weighted customer acquisition costs. So to get a new customer that's gonna pay you a $100 a month, what will you spend to get that customer?

Marius Iatan

06:35I think between 50 and 150. It depends again on the software they use and so on. So between 50 and $150.

Fundraising and Profitability

Nathan Latka

06:44Okay. So somewhere between kind of a year to... Sorry, a month to a two month payback period, something like that. Yeah. Interesting. Do you have any plans to raise capital or no?

Marius Iatan

06:54Not actively. So we don't pursue any raising capitals at the moment. If there's an opportunity that comes our way, we won't say no.

Nathan Latka

07:04Are you burning capital right now, Marius?

Marius Iatan

07:07No, we live off the revenue.

Nathan Latka

07:09So you're just breakeven?

Marius Iatan

07:11Yes.

Nathan Latka

07:12You operate right, kind of right at breakeven. Everything that goes to the bottom line, reinvest?

Marius Iatan

07:16Yes.

Romania Startup Ecosystem

Nathan Latka

07:17Interesting. Very cool. What's the startup ecosystem like in Romania? Are there a lot of people like you or no?

Marius Iatan

07:26They start to be, yes. So we and the community just... The things have improved quite a bit in the past five years. Before that, there wasn't quite a lot of movement, but now it's it's really growing.

Famous Five Rapid Fire

Nathan Latka

07:40I'm glad to hear that, Marius. Let's wrap up here with the famous five. Number one, what's your favorite business book?

Marius Iatan

07:49I'm into marketing right now. So I would say Fanatical Prospecting by Jeff Blunt.

Nathan Latka

07:58Fanatical Prospecting. Very good. Number two, is there a CEO you're following or studying?

Marius Iatan

08:05Yes. Jack Ma.

Nathan Latka

08:07Oh, that... Good. Numb...

Marius Iatan

08:08Of Alibaba.

Nathan Latka

08:09Number three, what's your favorite online tool for building your company?

Marius Iatan

08:14Would say Slack.

Nathan Latka

08:16And what's your situation? Married, single, kids?

Marius Iatan

08:19Married... Not married in a relationship long term. No.

Nathan Latka

08:23Okay.

08:24Not married, no kids?

08:25And how many hours of sleep do get every night, Marius?

Marius Iatan

08:30No kids.

08:32Sorry?

Nathan Latka

08:32How many hours of sleep do you get every night?

Marius Iatan

08:37Between seven and eight.

Nathan Latka

08:39Okay. And last question or second to last question. How old are you?

Marius Iatan

08:4443 yesterday.

Nathan Latka

08:46All right. Oh, congrats. Happy birthday.

Marius Iatan

08:46Us Thank you.

Nathan Latka

08:46What do you wish your 20 year old self knew?

Marius Iatan

08:53I wish he knew how to invest more in soft skills in self development and soft skills. Yeah.

Nathan Latka

09:01Invest more in soft development and self skills.

09:03He launched render.

Marius Iatan

09:04No, soft skills.

09:06Soft skills.

Nathan Latka

09:07Yes.

Marius Iatan

09:08That's what I said.

Nathan Latka

09:09Yeah.

09:10Invest more in soft skills.

09:11Is that what you said?

Marius Iatan

09:12Yes.

Nathan Latka

09:12Okay. Very good. Again, launched in 2013, has about 300 customers doing each paying call it 50, 60 bucks a month doing $15,000 a month right now in revenue. That's up from 8,000 a month just a year ago. That's pure play SaaS there. Operating at breakeven because he's bootstrapped team of four based in Romania. 20% churn each year spending anywhere between 50 to a $150 to acquire a customer. So call it a one to two month payback period as

09:38he looks to, again, lease computing power backdoor studios that do a lot of rendering, whether it's a movie studio or an architect. Marius, thank you for taking us to the top.

Marius Iatan

09:47Thank you.