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Valuation

$2.8M

2021 Revenue

$922.3K

Funding

$0

Team

13

Founded

2011

How Shenandoah Studios CEO Eric Lee Smith grew to $922.3K revenue with a 13 person team in 2021.

Developer of turn-based strategy games for the iPhone and iPad. The company is a development studio focused on turn-based strategy games including Battle of the Bulge and Drive on Moscow.

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Shenandoah Studios Revenue

In 2021, Shenandoah Studios's revenue reached $922.3K. Since its launch in 2011, Shenandoah Studios has shown consistent revenue growth.

Shenandoah Studios Revenue GrowthReported revenue / ARR over time$0$200K$400K$600K$800K$1M201120132015201720192021$0$922KSource: GetLatka.com
YearMilestoneQuote
2021Shenandoah Studios Hit $922.3k revenue in April 2021
2011Launched with $0 revenue

Shenandoah Studios Valuation, Funding Rounds

Shenandoah Studios's most recent disclosed valuation is $2.8M.

Shenandoah Studios is a bootstrapped SaaS startup. Founded in 2011, Shenandoah Studios has grown to $922.3K in revenue without raising any venture capital or outside funding.

As a self-funded SaaS company, Shenandoah Studios has built its business with no outside investment.

Shenandoah Studios Capital Raised & ValuationCumulative capital raised and post-money valuation by roundCapital raised (cum.)Valuation$0$0$0.2$0.2$0.4$0.4$0.6$0.6$0.8$0.8$1$12011Source: GetLatka.com
YearRoundAmountValuation% SoldQuote

Founder / CEO

Eric Lee Smith

as co-founder and CEO of Shenandoah Studio formerly Project Simonsen I am excited to tell you a little about myself Redmond Simonsen and this new game company. I’m a Texan by birth and Philadelphian by choice with a long important stay over in New York City that changed my life. I began playing games as a kid,the usual Monopoly Sorry Easy Money chess Regatta and others but when I discovered Risk I really got interested in games. A couple of years later my younger brother Clayton introduced me to wargames with Jim Dunnigan and Redmond Simonsen’s PanzerBlitz from there I owned 200 by the time I was twenty. At age 21 I went off to proper college after having started my first business if you can call art school proper. I went to Pratt Institute to study photography. Why Pratt Especially since I got a full scholarship to New Mexico Because that’s where Simulations Publications was located They were my favorite game company by far and they had open playtesting on Friday nights. So I went there every Friday night to test games and meet my childhood heros such as Jim Dunnigan Redmond Simonsen Richard Berg David Isby and others. It was lots of fun. I was a good tester and designers began to seek me out to test their games. Then one day after being a tester for about six months I casually asked Brad Hessel if there was a chance I could intern with the company. He gave me a chance virtually on the spot âe“ minimum wage fifteen hours a week.

Q&A

QuestionAnswer
What's your age?-
Favorite online tool?-
Favorite book?-
Favorite CEO?-
Advice for 20 year old self-

Customers

We do not have customer count information for Shenandoah Studios yet.

Shenandoah Studios Employees & Team Size

Shenandoah Studios employs approximately 13 people as of 2026.

Shenandoah Studios Team GrowthReported headcount over time03691215201120132015201720192021001313Source: GetLatka.com
YearMilestone
2021Reached 13 employees (April 2021)

Frequently Asked Questions about Shenandoah Studios

What is Shenandoah Studios's revenue?

Shenandoah Studios generates $922.3K in revenue.

Who founded Shenandoah Studios?

Shenandoah Studios was founded by Eric Lee Smith.

Who is the CEO of Shenandoah Studios?

The CEO of Shenandoah Studios is Eric Lee Smith.

How much funding does Shenandoah Studios have?

Shenandoah Studios raised $0.

How many employees does Shenandoah Studios have?

Shenandoah Studios has 13 employees.

Where is Shenandoah Studios headquarters?

Shenandoah Studios is headquartered in Philadelphia, Pennsylvania, United States.

Data and Sources

All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.

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Shenandoah Studios Revenue 2021: $922.3K ARR (Bootstrapped)