Teach.com revenue hit $868.5K in 2024

Teach.com generates revenue from customers

Teach.com

About Company RevenueTeamFounder/CEOCEO Net Worth

How Teach.com hit $868.5K revenue with a 10 person team in 2021.

Provider of multi-media training products. The company offers multimedia training courseware for PCs through its SmartTrainer product line, a multimedia CD-ROM, computer-based training (CBT), network-delivered and videotape-based training courseware for personal computers. The company also offers flexible proprietary and customized solutions that range from high-impact instructor-led training to self-directed learning, knowledge sharing and web-based training systems.

Founded

1999

Founded

Revenue

$868.5K

2021 Revenue

YOY

-----

YOY

Funding

$0

Funding

Teach.com Revenue

In 2021, Teach.com revenue run rate hit $868.5K in revenue.

  • 2021

    Teach.com hit $868.5K in revenue in 2021

  • 1999

    Teach.com launched in 1999 with $0 revenue

Teach.com Funding History


No funding has been reported for Teach.com yet.

Team

Teach.com has 10 total employees.

DISTRIBUTION QTY
Total team size 10

Founder / CEO

Chip Paucek

Christopher "Chip" Paucek is the co-founder and CEO of 2U, Inc. (Nasdaq: TWOU), described by Forbes Magazine as the nation's leading provider of software for universities delivering digital higher education at scale. Paucek's innovative work at 2U has earned him many accolades, including the Ernst & Young Entrepreneur of the Year Award in 2012, the Goldman Sachs 100 Most Intriguing Entrepreneurs Award in 2013, and multiple Highest Rated CEO awards from Glassdoor. In 2017, Paucek was named among America's best chief executives by Institutional Investor magazine, ranking third among mid-cap technology, media, and telecom companies. He is a leading voice and speaker on entrepreneurship and the global education and technology landscape. Paucek also sits on 2U's Board of Directors. Paucek has been involved in education ventures since the early 1990s. Prior to 2U, Paucek served as CEO of Smarterville, Inc., the parent company of Hooked on Phonics. Paucek began his entrepreneurial career in 1993 when he co-founded his first company, Cerebellum Corporation, which produced the award-winning educational television program and video series Standard Deviants. He led Cerebellum as Co-CEO until 2003. In 2004, Paucek took a break from the business world to serve as deputy campaign manager for the successful re-election of United States Senator Barbara Mikulski. Paucek holds a B.A. from The George Washington University and an M.B.A. from the 2U-powered MBA@UNC program at the University of North Carolina Kenan-Flagler Business School. As a native of South Florida, he is an avid Miami Dolphins fan. Paucek lives in Annapolis, MD, with his wife Gabbi and two sons Noah and Henry.

Q&A

  • What's your age?

    -

  • Favorite online tool?

    -

  • Favorite book?

    -

  • Favorite CEO?

    -

  • Advice for 20 year old self

    -

Customers

Churn

Teach.com Executives

Name Position Working Email Personal Email
Chip Paucek CEO [email protected] -

Teach.com Employees

Name Position Working Email Personal Email
Chip Paucek CEO [email protected] -

Frequently Asked Questions about Teach.com

  • When was Teach.com founded?

    Teach.com was founded in 1999.

  • How much revenue does Teach.com generate?

    Teach.com generates $868.5K in revenue.

  • Who is the CEO of Teach.com

    The CEO of Teach.com is Chip Paucek.

  • How much funding does Teach.com have?

    Teach.com raised $0.

  • How many employees does Teach.com have?

    Teach.com has 10 employees.

  • Where is Teach.com headquarters?

    Teach.com is headquartered at

People Also Viewed

Openface

AI-first SaaS for skin care *To diagnose skin type and condition and provide personal recommendation for customers *To prescribe right product from client's product range * To predict a future outcome and to provide a tailored customer experience *To establish ongoing, closer dialog with customers and further increase customer satisfaction and loyalty and creates a framework to learn from feedback and respond quickly

Ceevra, Inc.

Developer of a cloud based mobile software application designed to help surgeons develop more accurate and confident surgical plans through advanced medical images and data analytics. The company's FDA-cleared software converts a patient's existing CT or MR image into a detailed, multi-color, interactive 3D digital model, which is created entirely in the cloud, unlike existing 3D reconstruction applications, and may be viewed in virtual reality for even greater 3D visualization. Surgeons can view both the 3D models and the individual case profiles from their own mobile devices for maximum portability and convenience.

Interactive Life

Interactive Life Inc offers a Mobile App Publishing Platform that anyone can use to Create an Effective Mobile App. Interactive Life technology can be integrated into existing websites or mobile apps. The platform features dozens of built-in native tools with drag and drop simplicity. From choosing graphics to developing interactions, organizations create their own mobile app. Changes can be deployed instantly, without an update via the app stores. Synchronize content with any live event. Create apps for schools, teaching, churches, concerts, trade networks, conferences, dealer support, consumer support. If you have an audience, an effective app can help you to grow, communicate with, engage and monetize that audience. With virtually limitless types of content distribution, interactions with audience members, and receiving of information from your audience, Interactive Life is unique.

Chaolian

Developer of an e-commerce solutions platform intended to to solve e-commerce traffic issues. The company's platform includes SaaS tools, supply chain services, advertising services, operation services, content creation, live broadcast platforms and other features to support supply chain integration for enterprises and individuals enabling online retailers to efficiently carry out transactions and promote their products.

Plattar

Developer of an augmented reality application. The company develops an application that allows users to create, manage, and share augmented reality content.

MeetFrank

Developer of a recruiting app. The company's app works as a chatbot and interacts directly with users. It uses artificial intelligence and machine learning and analyzes the needs of users and can propose suitable job advertisements from the pool.