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Developer and publisher of casual games. The company publishes, markets and sells personal computer software games. It offers its casual games for leading social networks, the PC, game consoles and the Internet.
Last updated
In 2024, eGames's revenue reached $3.2M. The company previously reported $2.6M in 2023. Since its launch in 1992, eGames has shown consistent revenue growth.
eGames is a bootstrapped SaaS startup. Founded in 1992, eGames has grown to $3.2M in revenue without raising any venture capital or outside funding.
As a self-funded SaaS company, eGames has built its business with no outside investment.
| Year | Round | Amount | Valuation | % Sold | Source |
|---|
CEO
C-level experience over multiple industries and functions, with a talent for the strategic effort that enables and ensures uninterrupted customer focus while increasing cash flow and increasing profits. Develop enterprise-wide systems that prioritize customer satisfaction and the creation and delivery of customer-centric products and services for strong, continuous, long-term market share gains. Lead dramatic growth initiatives, company-transforming automation projects, critical turnarounds. Apply compassionate leadership to achieve organizational harmony.
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| What's your age? | - |
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We do not have customer count information for eGames yet.
eGames employs approximately 35 people as of 2026, up from 30 in 2023, including 4 sales reps that carry a quota.
eGames generates an estimated $3.2M in annual revenue.
eGames was founded by Jerry Klein.
The CEO of eGames is Jerry Klein.
eGames is bootstrapped and has not raised outside funding.
eGames has 35 employees.
eGames is headquartered in Langhorne, Pennsylvania, United States.
All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.
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2024 Revenue
$3.2M(Est.)
Funding
$0
Team
35
Founded
1992
| Year | Milestone | Source |
|---|---|---|
| 2024 | eGames Hit $3.2m revenue in October 2024 | Estimated |
| 2023 | eGames Hit $2.6m revenue in December 2023 | Estimated |
| 2021 | eGames Hit $1.7m revenue in April 2021 | |
| 1992 | Launched with $0 revenue |
| Year | Milestone | Source |
|---|---|---|
| 2024 | Reached 35 employees (October 2024) | |
| 2023 | Reached 30 employees (December 2023) | |
| 2022 | Reached 26 employees (December 2022) | |
| 2021 | Reached 24 employees (December 2021) | |
| 2021 | Reached 35 employees (April 2021) |
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