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Valuation
$2.9M
2024 Revenue
$981.8K
Gamification solutions on demand.
Last updated
In 2024, Escapebox Gamification's revenue reached $981.8K. The company previously reported $500K in 2023. Since its launch in 2018, Escapebox Gamification has shown consistent revenue growth.
Escapebox Gamification reached a $2.9M valuation in 2025, set during its M&A Offer round.
| Year | Round | Amount | Valuation | % Sold | Source |
|---|---|---|---|---|---|
| 2025 | M&A Offer | - | $2.9M | - |
CEO
I plan & build web tools, sites and minigames, I write stories & website copy, I co-run gamification studio Escapebox in Ljubljana.
| Question | Answer |
|---|---|
| What's your age? | 39 |
| Favorite online tool? | - |
| Favorite book? | - |
| Favorite CEO? | - |
| Advice for 20 year old self | - |
Escapebox Gamification serves 75 customers.
Escapebox Gamification employs approximately 5 people as of 2026. It serves 75 customers that rely on its solutions.
Escapebox Gamification generates an estimated $981.8K in annual revenue.
Escapebox Gamification was founded by Blaz Pregelj.
The CEO of Escapebox Gamification is Blaz Pregelj.
Escapebox Gamification raised $0.
Escapebox Gamification has 5 employees.
Escapebox Gamification is headquartered in Ljubljana, Slovenia.
All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.
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Customers
75
Funding
$0
Avg ACV
$13.1K
Team
5
Founded
2018
| Year | Milestone | Source |
|---|---|---|
| 2024 | Escapebox Gamification Hit $981.8k revenue in October 2024 | Estimated |
| 2023 | Escapebox Gamification Hit $500k revenue in August 2023 | |
| 2022 | Escapebox Gamification Hit $350k revenue in June 2022 | |
| 2018 | Launched with $0 revenue |
| Year | Milestone | Source |
|---|---|---|
| 2024 | Reached 5 employees (October 2024) | |
| 2023 | Reached 5 employees (August 2023) |
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