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How Gobbler CEO Chris Kantrowitz grew to $708K revenue with a 15 person team in 2021.

Provider of an online subscription marketplace designed to offer cloud based backup solution for pro-audio and video. The company's online subscription marketplace offers cloud-based software for file backup, collaboration and media management of digital, audio and music files to the professional audio community.

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Gobbler Revenue

In 2021, Gobbler's revenue reached $708K. Since its launch in 2011, Gobbler has shown consistent revenue growth.

Gobbler Revenue GrowthReported revenue / ARR over time$0$150K$300K$450K$600K$750K201120132015201720192021$0$708KSource: GetLatka.com
YearMilestoneQuote
2021Gobbler Hit $708k revenue in April 2021
2011Launched with $0 revenue

Gobbler Valuation, Funding Rounds

Gobbler's most recent disclosed valuation is $2.1M.

Gobbler is a bootstrapped Other Hosting Services Providers startup. Founded in 2011, Gobbler has grown to $708K in revenue without raising any venture capital or outside funding.

As a self-funded Other Hosting Services Providers SaaS company, Gobbler has built its business with no outside investment.

Gobbler Capital Raised & ValuationCumulative capital raised and post-money valuation by roundCapital raised (cum.)Valuation$0$0$0.2$0.2$0.4$0.4$0.6$0.6$0.8$0.8$1$12011Source: GetLatka.com
YearRoundAmountValuation% SoldQuote

Founder / CEO

Chris Kantrowitz

Chris is a serial entrepreneur in gaming, technology, and music. At age 14, he founded his first company-- a game testing business for clients like Sony Imagesoft. After university, he co-founded 3D Groove, online gaming technology company that powered the first online 3D games at sites like shockwave.com and nickelodeon.com. In 2003, he startedODVD games, whose premiere title, "Shout!", a pop culture interactive DVD trivia game,was distributed globally by Hasbro and is returning in 2011. In 2006, Chris combined his passion for creative and technology and co-founded Frank the Plumber, a leading concert design and production company creating digital and live experiences for such artists as Akon, The Strokes, Lady Antebellum, Stevie Wonder, Beyonce, Katy Perry and Madonna and brands like Ford, Apple and AOL. Most recently, he founded his third technology company, Gobbler, along with his sister Jamie. Gobbler is a purpose built cloud for media creators and the software companies who provide tools to them.

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Customers

We do not have customer count information for Gobbler yet.

Gobbler Employees & Team Size

Gobbler employs approximately 15 people as of 2026, including 1 sales reps that carry a quota.

Gobbler Team GrowthReported headcount over time0481216201120132015201720192021001515Source: GetLatka.com
YearMilestone
2021Reached 15 employees (April 2021)

Frequently Asked Questions about Gobbler

What is Gobbler's revenue?

Gobbler generates $708K in revenue.

Who founded Gobbler?

Gobbler was founded by Chris Kantrowitz.

Who is the CEO of Gobbler?

The CEO of Gobbler is Chris Kantrowitz.

How much funding does Gobbler have?

Gobbler raised $0.

How many employees does Gobbler have?

Gobbler has 15 employees.

Where is Gobbler headquarters?

Gobbler is headquartered in Los Angeles, California, United States.

Data and Sources

All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.

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Gobbler Revenue 2021: $708K ARR, $2.1M Valuation