Latka logo

Top 70 Animation Software SaaS Companies in May 2026

As of May 2026, there are 70 SaaS companies in Animation Software. They have combined revenues of $395.8M and employ 4K people. They have raised $681.3M and serve 3.8K customers combined.

Animation software refers to digital tools designed to create, edit, and produce animated visuals, enabling users to bring static images to life. These applications are widely used in various sectors including film, television, gaming, marketing, education, and product design, allowing creators to engage audiences through dynamic storytelling. Common features of animation software include frame-by-frame animation capabilities, 3D modeling tools, rigging systems for character movement, and various effects for enhancing visual appeal. The typical workflows in animation software involve storyboarding, design, animation, and post-production, facilitating a streamlined process for animators and designers. Target users include animators, graphic designers, marketing teams, educators, and content creators, all looking to incorporate animated content into their projects for improved engagement and effectiveness. The intuitive interfaces and comprehensive toolsets of these applications empower users to unleash their creativity and produce high-quality animated works efficiently.

Companies
70
Revenue
$395.8M
Funding
$681.3M
Employees
4K

Filters

Sorting: Highest -> Lowest

Filters

Top Animation Software Companies

Showing 10 of 24 companies ranked by annual revenue.

1
Spellbrush

San Francisco, California, United States

Making Anime Real

Revenue
$5M
Customers
-
Year founded
2018
Funding
-
Team size
23
Growth
-
2
Didimo

Leça da Palmeira, Porto, Portugal

Didimo is the world’s leading provider of advanced automated solutions for the 3D character creation in game development. Our tools allow game studios, companies, software developers, collaboration platforms, and app builders to easily generate thousands of unique, diverse 3D characters in their art style to populate their gaming worlds. Popul8 is our full-featured generative AI character creation tool that accelerates game production with unlimited & unique AI-generated characters. Characters can now be created in minutes rather than weeks, saving months of development time and up to 80% of character budgets. And Popul8 is designed to deliver within a game’s unique aesthetic and technical specifications, making it an easy tool for development teams to adopt. Didimo is led by founder and CEO Verónica Orvalho, PhD, whose career at the cutting edge of research in computer graphics has uncovered many new ways to interact virtually, instilling trust and empathy in digital communication. Her inventions have been used by Universal Studios, Sony, Microsoft, and Amazon as well as in European and Portuguese funded research projects. Didimo is on a mission to allow technology to feel more human - enabling the richness of human communication to enhance every virtual interaction.

Revenue
$3.9M
Customers
-
Year founded
2016
Funding
-
Team size
35
Growth
-
3
Kling AI

Beijing, China

KLING AI, tools for creating imaginative images and videos, based on state-of-art generative AI methods.

Revenue
$3.7M
Customers
-
Year founded
-
Funding
-
Team size
34
Growth
-
4
Jitter

Paris, France

Fast and simple animation tool on the web 💫

Revenue
$3.6M
Customers
-
Year founded
2020
Funding
-
Team size
24
Growth
-
5
PixVerse

Palo Alto, California, United States

PixVerse is a powerful generative AI model which lets you effortlessly transform multi-modal inputs (e.g., text prompts, images and videos) into stunning videos within minutes. Explore the boundless possibilities of artistic creation with PixVerse!

Revenue
$3M
Customers
-
Year founded
2023
Funding
-
Team size
27
Growth
-
6
Krikey

San Francisco, California, United States

We’re a global content creation platform on a mission to empower the world to animate. Featuring an intuitive and easy-to-use 3D editor tool and a wide variety of templates for the teacher, the marketing team, the social media manager, the event planner, or the future engineers, game developers, animators and artists of the world - now anyone can animate a 3D character in minutes, no previous experience required. Since our launch in 2017, we’ve been driven by the goal of making animation accessible to anyone who grew up watching and being a fan of cartoons, anime and storytelling. We want to remove the barrier to entry so anyone can tell their story with beautiful 3D character animations. No complex and intimidating software tools. Krikey's AI tools are available online at www.krikey.ai today, on Canva Apps, Adobe Express and on the AWS Marketplace.

Revenue
$3M
Customers
-
Year founded
2017
Funding
-
Team size
27
Growth
-
7
Layer

San Francisco, California, United States

Artist-first. AI-powered. Layer is the leading content creation platform for game studios across 2D, 3D, and Video. Power your live service pipelines, marketing campaigns, game assets, and more - all in one professional platform.

Revenue
$2.9M
Customers
-
Year founded
2023
Funding
-
Team size
26
Growth
-
8
Motorica

Stockholm, Sweden

The leading Generative AI for motion synthesis — making AAA animation possible in minutes instead of months. Motorica's mission is to enable animators in ways that animators wish to be enabled.

Revenue
$2.6M
Customers
-
Year founded
2020
Funding
-
Team size
24
Growth
-
9
Kaiber

Arcadia, California, United States

Kaiber is a next generation creative technology company focused on human and AI collaboration. We believe AI empowers artists to supercharge their ideas and creativity. Through Superstudio and Labs, we aim to bring new creative visions to the forefront, letting artists make anything they can imagine. Above all, we make tools and craft experiences for people.

Revenue
$2.6M
Customers
-
Year founded
2023
Funding
-
Team size
24
Growth
-
10
Sparkol

Bristol, Bristol, United Kingdom

At Sparkol, our mission is to give everyone the tools to create captivating content quickly and easily, no matter their technical ability, design skills or budget. Our main software, VideoScribe, is used in over 160 countries. It helps thousands of businesses, marketers, illustrators, bloggers, sales people, video professionals, teachers and more to tell better stories, train others, explain complex subjects or make a splash on social media - all with animations and videos created by themselves. - Transform your marketing with engaging videos that deliver your message - Sell faster using compelling animated presentations - Create a truly unique personality for your brand - Improve learning and increase knowledge retention - Simplify the most complex of subjects - Create a unique personality for your brand Our solutions: VideoScribe - videoscribe.co (now available for desktop and browser!) Sparkol Studio - sparkolstudio.com We are always on the watch out for new talent to join our ever expanding, diverse, and supportive team. We are proud of our team makeup with a 45% female to 55% male split. If this sounds like a good fit for you, have a look at https://www.sparkol.com/en/Jobs to see our current vacancies. Follow us elsewhere on social: * Facebook - facebook.com/SparkolHQ and https://www.facebook.com/VideoScribeApp/ * Twitter - twitter.com/SparkolHQ and https://twitter.com/VideoScribeApp * YouTube - youtube.com/c/sparkol and https://www.youtube.com/user/VideoScribetv * Instagram - instagram.com/sparkolhq and https://www.instagram.com/videoscribe/

Revenue
$2.5M
Customers
-
Year founded
2008
Funding
-
Team size
23
Growth
-

Inclusion Criteria

- Must provide tools for creating 2D or 3D animations - Should support various animation techniques, including frame-by-frame and motion graphics - Must include editing capabilities for adjusting timing, effects, and transitions - Should facilitate collaboration among multiple users in the design process - Not limited to simple image editing; must also enable complex animations and storytelling - Must target users such as animators, video production teams, and marketing professionals - Should offer features for rendering and exporting animations in various formats