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Top 3 AR WYSIWYG Editor Software Companies With $5M–$10M Revenue (September 2026)

As of September 2026, Latka tracks 3 AR WYSIWYG editor software companies with $5M–$10M in annual revenue. They have combined revenues of $16.4M and employ 149 people.

Every company below sells AR WYSIWYG editor software to other businesses and is ranked by its most recent annual revenue. Revenue, funding, headcount and customer figures come from CEO interviews on the Latka podcast, public company filings, and Latka estimates where a company has not disclosed a number.

What AR WYSIWYG Editor Software Companies do

AR WYSIWYG Editor Software is a category of tools designed for creating augmented reality (AR) content without requiring extensive programming knowledge. These editors typically feature a visual interface that allows users to design AR experiences through drag-and-drop functionality, enabling the integration of 3D models, animations, and interactive elements easily. With the ability to preview the AR content as it's being developed, users can make real-time adjustments, improving the overall design process. Common use cases for AR WYSIWYG editors include educational applications, marketing and promotional materials, and product demonstrations. Typical features may include a library of pre-built assets, tools for importing 3D models, and support for various output formats for different AR platforms. The primary users of these software solutions often range from marketing professionals and instructional designers to product developers, all seeking to enhance user engagement through immersive AR experiences.

Companies
3
Revenue
$16.4M
Funding
-
Employees
149

Filters

Sorting: Highest -> Lowest

Filters

Top AR WYSIWYG Editor Software Companies With $5M–$10M Revenue

Showing 3 of 3 companies ranked by annual revenue.

1Blippar logo
Blippar

London, Greater London, United Kingdom

Blippar is a world leading technology company specialising in Augmented Reality and AI. Blippar’s vision is to make AR accessible to all, enhancing everyday life and providing more from the world we see. Since 2011, Blippar has been pushing the boundaries of what is possible in AR and has helped thousands of users, brands, businesses and agencies use AR/AI across the consumer journey to deepen customer engagement, drive footfall and increase sales. Blippar’s AR solutions provides access to an AR ecosystem of products and professional services to meet specific business needs from consultancy to our AR creation platform ‘Blippbuilder’ - allowing AR content to be be created easily and quickly and then made accessible from any digital touchpoint including the web, social channels and on any mobile or head mounted device. Blippar’s technology has been used by world-leading brands such as PepsiCo, Porsche, Nestlé, L’Oréal, GSK, General Mills and Procter & Gamble to create exciting and award-winning experiences. Blippar has been recognized as one of the fastest growing companies by CNN, Forbes, etc. and listed 3 years in a row on CNBC’s list of most disruptive companies as well as named top Business Innovator by Bloomberg and most innovative AR/VR company by Fast Company.

Revenue
$6.2M
Year founded
2011
Team size
56
2Dan.com - a GoDaddy.com company logo
Dan.com - a GoDaddy.com company

Amsterdam, North Holland, Netherlands

Buying a domain name used to be needlessly complicated. And selling domains? Not much easier. So we started Dan! The no-nonsense domain trading platform. We’re on a mission to make domain name trading available to everyone. Easy, fast and secure. And, most importantly: transparently. Because we believe transparency is the key to a better domain world. That’s why we do what we say. And we say what we do.

Revenue
$5.2M
Year founded
2013
Team size
47
3Zappar logo
Zappar

London, England, United Kingdom

Founded in 2011, Zappar is a pioneering UK technology company focused on enhancing and assisting the human experience through cutting-edge computer vision to deliver greater immersion, interaction and accessibility. Zappar’s ecosystem includes; Zapworks, a complete XR platform for deploying rich 3D experiences to the web, including AR, VR and WebXR across handsets and headsets, Zapbox, the world’s most affordable mixed reality headset and Studio Z, an award-winning immersive production studio, delivering best-in-class campaigns across Web3D, AR, VR and WebXR, DOOH and mobile games. More recently, Zappar launched Zapvision to make access to information on product packaging a basic human right by providing brands with a single Accessible QR code solution. This unique combination of solutions under one roof enables businesses to scale immersive experiences more affordably across different use cases, teams and devices. Partners include Nestle, Unilever, Pfizer, H&M, Disney, PwC, AstraZeneca, LEGOLAND, PepsiCo, Mondelez, Atlanta United and many more.

Revenue
$5.1M
Year founded
2011
Team size
46

Frequently asked questions about AR WYSIWYG Editor Software Companies With $5M–$10M Revenue

How many AR WYSIWYG editor software companies with $5M–$10M in annual revenue are there?

Latka tracks 3 AR WYSIWYG editor software companies with $5M–$10M in annual revenue. Together they generate $16.4M in annual revenue and employ 149 people.

Which AR WYSIWYG editor software company with $5M–$10M in annual revenue is the largest?

Blippar is the largest, with $6.2M in annual revenue, founded in 2011.

How much revenue does a typical AR WYSIWYG editor software company with $5M–$10M in annual revenue make?

The average AR WYSIWYG editor software company in this list makes $5.5M a year, across 3 companies with reported revenue.

Who are the leading AR WYSIWYG Editor software vendors with $5M–$10M in annual revenue?

Ranked by annual revenue, the leaders are Blippar, Dan.com - a GoDaddy.com company and Zappar.

Related AR/VR Software categories

Inclusion Criteria

- Must provide a visual interface for creating and editing AR content - Should allow users to integrate 3D objects and animations easily - Must enable real-time previews of the AR content being developed - Should include a library of pre-built assets for user convenience - Target use cases should focus on educational, marketing, or experiential content - Not just a basic design tool; must specifically support augmented reality experiences