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Top 9 Live Stream Software Companies (November 2026)

As of November 2026, Latka tracks 9 live stream software companies. They have combined revenues of $292.2M and employ 1.4K people. They have raised $428.2M and serve 600M customers combined.

Every company below sells live stream software to other businesses and is ranked by its most recent annual revenue. Revenue, funding, headcount and customer figures come from CEO interviews on the Latka podcast, public company filings, and Latka estimates where a company has not disclosed a number.

What Live Stream Software Companies do

Live Stream Software is designed to facilitate the transmission of real-time video and audio content over the internet. It typically supports a variety of use cases such as live broadcasting, remote video production, and online events, enabling interaction between presenters and audiences. Users can engage in activities like streaming webinars, virtual conferences, gaming sessions, or personal broadcasts. Such software generally includes features like multi-channel streaming, audience engagement tools (e.g., chat functions, polls), recording options, and integration with various social media platforms. Typical users of live stream software range from businesses and marketers looking to engage with customers, to educators delivering online lectures, and content creators sharing their work with fans. The flexibility of these tools allows for diverse workflows tailored to specific audiences and use cases.

Companies
9
Revenue
$292.2M
Funding
$428.2M
Employees
1.4K

Filters

Sorting: Highest -> Lowest

Filters

Top Live Stream Software Companies by revenue

Showing 9 of 9 companies ranked by annual revenue.

1TangoMe logo
TangoMe

Mountain View, California, United States

TangoMe is a mobile communication application providing live streaming, video calling, and chatting services within the technology and entertainment sectors. It is a leading social live-streaming platform with over 450 million registered users.

Revenue
$184M
Funding
$350M
Team size
588
2Maestro LLC logo
Maestro LLC

Kalamazoo, Michigan, United States

Maestro is a technology and design company that builds beautiful branding & marketing, learning, software, and media that moves your business forward. Let's make a bolder, better you. Maestro provides a white label platform for enterprise live streamers to own, engage, and monetize their audiences.

Revenue
$49M
Year founded
2007
Funding
$20.8M
Team size
319
3Maestro.io logo
Maestro.io

Los Angeles, California, United States

Maestro is an all-in-one interactive video platform and live streaming solution designed to convert passive audiences into active customers. Maestro’s proprietary, easy-to-use platform unlocks the full potential of live streaming and on-demand content through two-way communication, personalized experiences, and measurable business insights. Maestro is utilized  by the world’s biggest brands and talent such as Apple, Billie Eilish, Fortnite, Pandora, VidCon, Microsoft, Fortnite, Coachella, The Grammys, Activision Blizzard, Adweek, Dallas Cowboys, Adobe, Tim McGraw and many more. Maestro has raised over $22 million from a distinct group of strategic companies, venture capital firms, and industry titans including NetEase, Sony Music Entertainment, Acronym Venture Capital, SeventySix Capital, Stadia Ventures, Twitch co-founder Kevin Lin, and Mike and Amy Morhaime via Moonwell Capital.

Revenue
$34.9M
Year founded
2015
Team size
317
4Restream logo
Restream

Austin, Texas, United States

Restream.io is a live streaming platform that allows users to broadcast their content to multiple platforms simultaneously. The company that owns Restream.io is called Restream Inc., which was founded in 2015 and is based in Austin, Texas. Restream Inc. offers various plans for its users, including free and paid options, with features such as analytics, chat, and custom RTMP. Restream Inc. aims to make live streaming accessible to everyone, from individual creators to businesses and organizations, by providing a simple and efficient way to reach a wider audience.

Revenue
$15M
Customers
600M
Year founded
2015
Funding
$53.4M
Team size
94
5Parsec logo
Parsec

New York, New York, United States

We empower people to connect to their work, games, and friends from anywhere on any device. Our customers access their powerful PCs and VMs through our ultra-low latency interactive streaming technology. Artists, game developers, playtesters, animators, architects, and engineers take precise control over a 60FPS+, 4K stream of their workstations with less than one frame of latency. Parsec also connects millions of people to games on the go, and lets them play with friends & family for free by just sharing a link. Parsec is a remote first company, with team members distributed across the U.S. Now a part of Unity Technologies.

Revenue
$5.9M
Year founded
2016
Team size
54
6Ozolio logo
Ozolio

Kahului, Hawaii, United States

Ozolio is a webcam streaming solution designed to increase bookings, ticket sales and keep your offerings top of mind. Our platform gives you the tools to make your webcam stream interactive and part of a dynamic two-way experience. With high-quality video streaming, a customizable player, and a wide range of features, such as video recording, social media integration, content scheduling, and interactive media channel, you can turn your webcam into a marketing machine with measurable results. Use live stream to grow your business with us!

Revenue
$1.1M
Year founded
2012
Team size
10
7KLASH logo
KLASH

United States

KLASH lets production teams go from rough to final on one single platform. We help customers in the film, TV and game industries to streamline collaboration and manage the production's files and workflows with grade A security. Connect and view cameras on set, cinemas in post, game engines, editing and sound tools, or share your desktop screen in up to 4K UHD, in ultra-low latency and stereo sound. Our HQ is in Göteborg but the team is working from all over the globe. Our customers include SVT, SF Studios, Funcom, Remedy, and more.

Revenue
$1.1M
Year founded
2020
Team size
10
8LiveReacting logo
LiveReacting

Washington, District Of Columbia, United States

Enrich live video with interactive elements and graphics

Revenue
$816K
Year founded
2016
Funding
$4M
Team size
3
9IPCamLive logo
IPCamLive

United States

Live video on your website - get it easy! IPCamLive is a cloud-based video streaming solution that helps you embed the live stream of an IP camera to any web page. Using our service you can easily embed the live video of your camera into your web page. Using IPCamLive Camera Streaming Application (ICSA) you can stream your camera directly to IPCamLive cloud servers without any network configuration or the need for static IP address.

Revenue
$330K
Year founded
2015
Team size
3

Frequently asked questions about Live Stream Software Companies

How many live stream software companies are there?

Latka tracks 9 live stream software companies with reported revenue. Together they generate $292.2M in annual revenue and employ 1.4K people.

Which live stream software company is the largest?

TangoMe is the largest, with $184M in annual revenue.

How much revenue does a typical live stream software company make?

The average live stream software company in this list makes $32.5M a year, across 9 companies with reported revenue. They serve 600M customers combined.

Who are the leading Live Stream software vendors?

Ranked by annual revenue, the leaders are TangoMe, Maestro LLC, Maestro.io, Restream and Parsec.

How much funding have live stream software companies raised?

The 9 live stream software companies tracked here have raised $428.2M in disclosed funding between them.

Related Design Software categories

Inclusion Criteria

- Must enable real-time video and audio transmission over the internet. - Should provide audience interaction tools such as chat or polling features. - Must support recording and archiving of streamed content for later viewing. - Should integrate with major social media or other online platforms for broader distribution. - Not just for pre-recorded content; must facilitate live engagement with viewers.