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Top 1 Physics Engine Software Companies (August 2026)

As of August 2026, Latka tracks 1 physics engine software companies. They have combined revenues of $14.5M and employ 132 people.

Every company below sells physics engine software to other businesses and is ranked by its most recent annual revenue. Revenue, funding, headcount and customer figures come from CEO interviews on the Latka podcast, public company filings, and Latka estimates where a company has not disclosed a number.

What Physics Engine Software Companies do

Physics engine software is a type of computer program designed to simulate physical systems using computational models. These engines simulate interactions such as collision detection, rigid body dynamics, and fluid dynamics, primarily employing principles of classical mechanics. They are widely used in industries such as gaming, virtual reality, robotics, automotive design, and medical simulations to create lifelike interactions and behaviors in digital environments. These software products typically provide features that allow developers to implement realistic motion, interactions, and environmental effects in their applications. Common workflows include the setup of physical environments, object interactions, and real-time simulations. Typical users encompass game developers, simulation engineers, and product designers who require accurate physical behavior in their projects to enhance user experience and usability.

Companies
1
Revenue
$14.5M
Funding
-
Employees
132

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Top Physics Engine Software Companies by revenue

Showing 1 of 1 companies ranked by annual revenue.

1Havok logo
Havok

Dublin, Leinster, Ireland

Push the boundaries of what your game can achieve with Havok. We provide industry leading games middleware to ambitious studios. Need to simulate more bodies? Grow your world without growing dev time? Have complete control to achieve a totally unique experience? Havok Navigation, Havok Cloth, and Havok Physics empower you to create the game you envisioned. Havok has been providing professional standard games middleware for 25 years. Resulting in battle-tested, performant, robust products. Used in hundreds of AAA games across every genre. We work with customers across the games industry to stay at the forefront of developer needs. Constantly researching and improving to keep pace with the ever-changing games industry. Havok products are supported and optimized across all major gaming platforms, including Nintendo Switch, PlayStation®, and Xbox. And Havok for Unreal products bring the latest SDK innovations to Unreal Engine. Meaning you can create how you like, and we'll be there to super-power your game.

Revenue
$14.5M
Year founded
1998
Team size
132

Frequently asked questions about Physics Engine Software Companies

How many physics engine software companies are there?

Latka tracks 1 physics engine software companies with reported revenue. Together they generate $14.5M in annual revenue and employ 132 people.

Which physics engine software company is the largest?

Havok is the largest, with $14.5M in annual revenue, founded in 1998.

How much revenue does a typical physics engine software company make?

The average physics engine software company in this list makes $14.5M a year, across 1 companies with reported revenue.

Who are the leading Physics Engine software vendors?

Ranked by annual revenue, the leaders are Havok.

Related Development Software categories

Inclusion Criteria

- The software must provide capabilities for simulating physical interactions and behaviors. - It should enable the realistic modeling of collision detection and response. - The tool must support the simulation of various physical forces, such as gravity and friction. - It is designed for use in dynamic environments where real-time calculations are necessary. - Must include integration options with other software tools or development platforms. - Not just limited to 2D simulations; must also support 3D environments.