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RealityMine is a Visitor Behavior Intelligence Software company based in Manchester, founded in 2012.

realitymine.comLinkedInUpdated Sep 2, 2026
Annual revenue
$8.5M
Jul 2025EST.
Total raised
$17.2M
1 round
Employees
77
Jul 2025

RealityMine revenue

RealityMine has not published its revenue. GetLatka estimates it at about $8.5M a year (July 2025).

$0
$2.5M
$5M
$7.5M
$8.5M
2025
ReportedEstimateOne figure per year; a reported figure wins over an estimate
As ofRevenueSource
Jul 2025$8.5MEST.GetLatka estimate

RealityMine funding rounds & investors

RealityMine has raised $17.2M in one round: a Series C in December 2015.

DateRoundRaised
Dec 2015Series C$17.2M
Total raised$17.2M

RealityMine CEO & employees

Chris Havemann is CEO of RealityMine. RealityMine has 77 employees (July 2025, LinkedIn).

0
20
40
60
77
2025
ReportedOne figure per year; a reported figure wins over an estimate

RealityMine FAQ

What is RealityMine's revenue?

GetLatka estimates RealityMine's revenue at about $8.5M a year (July 2025). The company hasn't published its own figure.

How much funding has RealityMine raised?

RealityMine has raised $17.2M in one funding round: a Series C in December 2015.

How many employees does RealityMine have?

RealityMine has 77 employees as of July 2025, according to LinkedIn.

Who is the CEO of RealityMine?

Chris Havemann is the CEO of RealityMine.

How this page is sourced

1 from public sources · 1 estimate. Founder figures link to the second they were said; public figures name their source; estimates are marked EST. and say whose they are. Not financial advice.

Updated Sep 2, 2026Data disclaimerReport a correctionClaim this profileRun RealityMine? Join the podcast