Valuation
$4.5M
2021 Revenue
$1.5M
Funding
$1.6M
Team
20
Founded
2010
How Yiming Keji grew to $1.5M revenue with a 20 person team in 2021.
Yiming Keji is developing SAAS software operation services for mobile enterprise and data integration applications.
Last updated
Yiming Keji Revenue
In 2021, Yiming Keji's revenue reached $1.5M. Since its launch in 2010, Yiming Keji has shown consistent revenue growth.
| Year | Milestone | Quote |
|---|---|---|
| 2021 | Yiming Keji Hit $1.5m revenue in April 2021 | |
| 2010 | Launched with $0 revenue |
Yiming Keji Valuation, Funding Rounds
Yiming Keji's most recent disclosed valuation is $4.5M.
Yiming Keji has raised $1.6M in total funding across 1 round, with its most recent round in 2015.
| Year | Round | Amount | Valuation | % Sold | Quote |
|---|---|---|---|---|---|
| 2015 | Funding round | $1.6M | - | - |
Founder / CEO
We don't have Yiming Keji's Founder / CEO on record yet.
Q&A
| Question | Answer |
|---|---|
| What's your age? | - |
| Favorite online tool? | - |
| Favorite book? | - |
| Favorite CEO? | - |
| Advice for 20 year old self | - |
Customers
We do not have customer count information for Yiming Keji yet.
Yiming Keji Employees & Team Size
Yiming Keji employs approximately 20 people as of 2026, including 1 sales reps that carry a quota.
| Year | Milestone |
|---|---|
| 2021 | Reached 20 employees (April 2021) |
Frequently Asked Questions about Yiming Keji
What is Yiming Keji's revenue?
Yiming Keji generates $1.5M in revenue.
How much funding does Yiming Keji have?
Yiming Keji raised $1.6M.
How many employees does Yiming Keji have?
Yiming Keji has 20 employees.
Where is Yiming Keji headquarters?
Yiming Keji is headquartered in Chengdu, Sichuan, China.
Compare Yiming Keji to the industry
Yiming Keji operates across multiple industries. Browse revenue, funding, and growth data for Yiming Keji in each sector below.
Data and Sources
All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.
Claim this profilePeople Also Viewed

MishiPay
Developer of a mobile self-checkout technology designed to make online payments. The company's technology allows shoppers to pick up a product they wish to buy, scan the barcode and automatically pay with their phone, enabling shoppers to make secure cashless payments via a virtual mobile payment platform and save time by not waiting in queues.

DocLens.ai
Agentic AI Workflow for Complex Claims and Legal

Treiner
TREINER (treiner.com.au) is an Australian & New Zealand based holistic football coach booking marketplace offering a vast range of coaches in different fields & specialisations at locations, budget and experience to suit football players of all ages and abilities, whether you are a young player starting out, a youth player looking to move to the next level or a professional player looking for some specialist unbiased and objective training and feedback away from a club environment to help you gain your next contract.

PetaGene
Operator of a technology company intended to develop genomics data compression and acceleration software. The company's compression software addresses challenges caused by growing volumes of genomics data and transparently integrates it with existing storage infrastructure and bioinformatics pipelines, offering clients with a set of software tools that reduce the size and cost of NGS data for storage and transfer.

dotin
Developer of an artificial intelligence platform designed to capture digital personality fingerprint. The company's business to business, SaaS platform combines psychology, structured/unstructured social and/or enterprise data, and machine learning to identify subconscious motivators and leverage these vital personality insights to improve business outcomes and the workplace itself.

LiquidText
Developer of a computer-based active reading system software. The company offers a fluid document representation built on multi-touch input interaction techniques designed to facilitate the activities of active reading including manipulation of presentation of content, control what content is displayed and where, creation of annotations and other structures on top of content, as well as navigation through content.
