Latka logo

Top 10 Game Engine Software Companies (November 2026)

As of November 2026, Latka tracks 27 game engine software companies. They have combined revenues of $154.1M and employ 928 people. They have raised $150M and serve 15K customers combined.

Every company below sells game engine software to other businesses and is ranked by its most recent annual revenue. Revenue, funding, headcount and customer figures come from CEO interviews on the Latka podcast, public company filings, and Latka estimates where a company has not disclosed a number.

What Game Engine Software Companies do

Game Engine Software is a specialized framework designed for the creation and development of video games. These software platforms provide developers with essential tools and libraries to design graphics, sound, physics, and game mechanics, facilitating the seamless production of interactive experiences. The primary use cases for game engine software include developing various genres of video games, from mobile apps to high-end console titles. Common features of these engines often include rendering capabilities, physics simulations, asset management, and tools for scripting and gameplay design, allowing for a comprehensive development workflow. Game developers, studios, and educational institutions are the key buyer personas who utilize game engine software. These users seek efficient solutions that enhance creativity and reduce development times while providing robust support for both 2D and 3D game creation.

Companies
27
Revenue
$154.1M
Funding
$150M
Employees
928

Filters

Sorting: Highest -> Lowest

Filters

Top Game Engine Software Companies by revenue

Showing 10 of 27 companies ranked by annual revenue.

1The Sandbox logo
The Sandbox

Hong Kong, Hong Kong

The Sandbox is a decentralized, community-driven platform, where creators can make voxel assets and gaming experiences and monetize them on the blockchain.

Revenue
$53.8M
Year founded
2018
Funding
$116.4M
Team size
269
2KOMPANIONS logo
KOMPANIONS

Gurugram, Haryana, India

Intelligence, Innovation, and Immersion to Drive Impact for Industries. That’s Kompanions. With over 1000 AR experiences, 500+ VR journeys, and 25,000+ 3D models, we are at the forefront of transforming sectors including but not limited to aerospace, automotive, healthcare, tourism, retail, real estate, manufacturing, and entertainment. Our 4K approach is leveraged by multiple global Fortune 500 companies to push possibilities. Knowledge Acquisition Kinetic Creativity Kaleidoscopic Integration Keystone Delivery Our team harnesses an extensive array of VR and AR hardware, including standalone headsets like Apple Vision Pro, Oculus devices, and HTC Vive, as well as PC-connected systems like Valve Index and HP Reverb G2, to deliver immersive experiences across platforms. We develop our applications using advanced software platforms such as Unity and Unreal Engine, integrating with Oculus, SteamVR, ARKit, and ARCore for seamless interactive environments. Our expertise also extends to mobile AR on ARCore and ARKit-compatible devices, and we utilize smart glasses like Microsoft HoloLens for deeply engaging augmented experiences. With capabilities in modern web technologies and WebAR frameworks, Kompanions provides robust, scalable solutions tailored to enhance user engagement and operational efficiency in diverse industry sectors. Our true north is to unlock human potential by redefining operational intelligence, making us a trusted partner in the digital transformation journey of the 21st-century market leaders.

Revenue
$20M
Year founded
2015
3UN7 logo
UN7

United States

UN7 is a 360 software development and design studio. We tackle complex projects with the power of design and development - giving you the best of both worlds. An innovative software house company revolutionizing the gaming industry with cutting-edge technology.

Revenue
$19M
4Dubit logo
Dubit

Leeds, England, United Kingdom

Dubit makes games for the metaverse, kids and for eSports. Founded in 1999, we have 25 years experience of creating digital gaming worlds and experiences for global businesses and innovative startups. With offices in the UK and US, our team of 100 professionals designs and develops massively interactive live events for the metaverse, in Roblox, Minecraft and Core.

Revenue
$17.8M
Year founded
1999
Funding
$8M
Team size
94
5Red Meat Games logo
Red Meat Games

Halifax, Nova Scotia, Canada

Operator and developer of a video game studio intended to develop video games and mobile applications. The company develops various kinds of 3D and virtual reality mobile games focusing on strategy and role-playing games such as cube samurai, wits and warfare along with 2D/3D graphics, programming, virtual reality and unity development providing gamer with free to play 3D games on their mobile.

Revenue
$5.6M
Year founded
2013
Team size
9
6Youxigu logo
Youxigu

Beijing, China

Developer of a gaming platform designed to offer web games and mobile game development services. The company's gaming platform develops its own game engine and publishes web based online and social games.

Revenue
$5M
Year founded
2006
Funding
$16.8M
Team size
177
7DreamCraft Entertainment, Inc. logo
DreamCraft Entertainment, Inc.

Redwood City, California, United States

Platform that allows anyone to create and monetize video games.

Revenue
$5M
Year founded
2018
Team size
3
8modl.ai logo
modl.ai

Copenhagen, Capital Region, Denmark

modl.ai delivers game technology that accelerates game development and enhances player engagement around the world.

Revenue
$4.1M
Year founded
2018
Team size
37
9Didimo logo
Didimo

Leça da Palmeira, Porto, Portugal

Didimo is the world’s leading provider of advanced automated solutions for the 3D character creation in game development. Our tools allow game studios, companies, software developers, collaboration platforms, and app builders to easily generate thousands of unique, diverse 3D characters in their art style to populate their gaming worlds. Popul8 is our full-featured generative AI character creation tool that accelerates game production with unlimited & unique AI-generated characters. Characters can now be created in minutes rather than weeks, saving months of development time and up to 80% of character budgets. And Popul8 is designed to deliver within a game’s unique aesthetic and technical specifications, making it an easy tool for development teams to adopt. Didimo is led by founder and CEO Verónica Orvalho, PhD, whose career at the cutting edge of research in computer graphics has uncovered many new ways to interact virtually, instilling trust and empathy in digital communication. Her inventions have been used by Universal Studios, Sony, Microsoft, and Amazon as well as in European and Portuguese funded research projects. Didimo is on a mission to allow technology to feel more human - enabling the richness of human communication to enhance every virtual interaction.

Revenue
$3.9M
Year founded
2016
Team size
35
10Beamable logo
Beamable

Boston, Massachusetts, United States

Beamable enables game makers to easily add social, commerce and content management features to their games.

Revenue
$3.5M
Year founded
2020
Team size
32

Frequently asked questions about Game Engine Software Companies

How many game engine software companies are there?

Latka tracks 27 game engine software companies with reported revenue. Together they generate $154.1M in annual revenue and employ 928 people.

Which game engine software company is the largest?

The Sandbox is the largest, with $53.8M in annual revenue, founded in 2018.

How much revenue does a typical game engine software company make?

The average game engine software company in this list makes $5.7M a year, across 27 companies with reported revenue. They serve 15K customers combined.

Who are the leading Game Engine software vendors?

Ranked by annual revenue, the leaders are The Sandbox, KOMPANIONS, UN7, Dubit and Red Meat Games.

How much funding have game engine software companies raised?

The 27 game engine software companies tracked here have raised $150M in disclosed funding between them.

Related Development Software categories

Inclusion Criteria

- The product must provide core functionality for creating and developing video games. - It should include tools for rendering graphics and managing game assets. - Must support physics simulation and scripting for gameplay mechanics. - The engine should facilitate both 2D and 3D game development. - Not just a graphics rendering library; must also integrate other game development tools and features.