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Top 12 Augmented Reality (AR) Game Engine SaaS Companies (August 2026)

As of August 2026, Latka tracks 12 augmented reality (AR) game engine SaaS companies. They have combined revenues of $38.8M and employ 426 people. They have raised $28.1M and serve 20M customers combined.

Every company below sells augmented reality (AR) game engine software to other businesses and is ranked by its most recent annual revenue. Revenue, funding, headcount and customer figures come from CEO interviews on the Latka podcast, public company filings, and Latka estimates where a company has not disclosed a number.

What Augmented Reality (AR) Game Engine SaaS Companies do

Augmented Reality (AR) Game Engines are software platforms that enable developers to create immersive gaming experiences by blending digital content with the real world. These engines harness the capabilities of augmented reality technology to allow players to interact with virtual elements overlaid on their physical environment, enhancing engagement and immersion. Common use cases include mobile gaming applications that integrate AR features for puzzle games, educational experiences, and interactive storytelling. Typically, AR game engines provide features such as 3D rendering, real-time environment tracking, and user interaction capabilities. They may also include tools for asset management, animation, and physics simulation, enabling developers to build complex gaming experiences. Common buyers of AR game engines include game developers, software engineers, and entertainment companies seeking to innovate within the gaming space, often targeting consumers who are looking for novel, interactive gameplay forms.

Companies
12
Revenue
$38.8M
Funding
$28.1M
Employees
426

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Top Augmented Reality (AR) Game Engine SaaS Companies by revenue

Showing 10 of 12 companies ranked by annual revenue.

1EyeClick logo
EyeClick

Armonk, New York, United States

For nearly 2 decades, EyeClick has been the market leader in interactive technology, transforming spaces of all kinds into immersive play areas. Our award-winning interactive projectors - BEAM and Obie - offer a unique experience for millions of users in over 15,000 locations across the globe. Our tailored solutions for recreation, education, and senior care offer hundreds of high-quality games that never fail to excite and inspire.

Revenue
$12.8M
Customers
20M
Year founded
2004
Funding
$1.7M
Team size
57
2Owlchemy logo
Owlchemy

Austin, Texas, United States

Game studio

Revenue
$9.1M
Year founded
2010
Funding
$6M
Team size
83
3modl.ai logo
modl.ai

Copenhagen, Capital Region, Denmark

modl.ai delivers game technology that accelerates game development and enhances player engagement around the world.

Revenue
$4.1M
Year founded
2018
Team size
37
4Atlas Reality logo
Atlas Reality

Austin, Texas, United States

Atlas Reality is a mobile games technology company focused on re-defining the location-based game industry. We believe that location-based games are just scratching the surface of their long term potential; both in how they are created and how they are monetized. Our mission is to merge interactions between the physical and digital worlds like never before. We believe the next Metaverse is the one built on top of the real world.

Revenue
$3.3M
Year founded
2016
Team size
30
5Podplay logo
Podplay

New York, New York, United States

Podplay is a vertical SaaS platform that provides club management software and hardware to racket sport venue operators, primarily pickleball and table tennis clubs. The company charges monthly SaaS fees on a per-court basis, offering tiers that range from software-only to a fully autonomous mode that includes door access, security cameras, and remote monitoring. As of late 2025, Podplay reported approximately $3 million in contracted ARR across more than 200 locations and over 2,000 courts on the platform. Podplay grew out of PingPod, a network of autonomous table tennis clubs founded in 2019 by Max Koeghler, David Silverman, and Ernesto Eguin. The technology stack that now powers Podplay was originally built to run PingPod's contactless, staffless club model. Podplay was formally incorporated as a wholly owned subsidiary in summer 2023, began taking outside customers that same summer, and was spun out as a standalone entity in August 2025 ahead of its own Series A fundraise. The company closed an $8 million Series A in October 2025 led by Frontier Growth, a vertical SaaS-focused investor that has been active in the sector since 1999. Co-founder Ben Borden leads go-to-market strategy and spoke with Nathan Latka in February 2026.

Revenue
$3M
Customers
200
Year founded
2023
Funding
$8M
Team size
20
6Rosebud AI logo
Rosebud AI

San Francisco, California, United States

Make games at the speed of thought.

Revenue
$2.7M
Year founded
2019
Funding
$8.8M
Team size
10
7EDIIIE logo
EDIIIE

Gurgaon, Haryana, India

EDIIIE (Expert in Designing Innovative, Interactive, and Immersive Experiences) is India’s premier game design & development studio, focusing on quality and customer satisfaction. We are committed to providing our customers with exceptional game development, 3D animation & modeling services. Our unparalleled services across gaming, AR/VR, 3D animations/modelling, graphic design, and motion design make us the trailblazers of digital experience. Our key services include: AR/VR game development Unity & Unreal game development Blockchain game development NFT game development Metaverse game development 2D/3D Animation & Modelling Graphic & Motion Design/CGI Join hands with EDIIIE to discover a world of digital possibilities.

Revenue
$1.3M
Team size
150
8PlayVisit logo
PlayVisit

Barcelona, Spain

PlayVisit is disrupting tours & activities market with gamified inmersive self-guided tours

Revenue
$985.9K
Customers
2K
Year founded
2019
Funding
$24.3K
Team size
3
9Notey Inc logo
Notey Inc

Cayce, South Carolina, United States

90% of people who try to learn an instrument don’t last more than a month. Notey's World is solving this issue by building a mobile music education game that users can play using any instrument lying around the house. This is done through utilization of an ML audio engine that translates pitch into game mechanics enabling gameplay through music practice. Currently there is an iOS and iPad app that has 3D worlds and educational overlays on a guitar mockup, to be continued with development into an AR experience highlighting where to play and how to play the guitar. This will also be extended into gameplay for other instruments as well, embedding free curricula to be used in-game by users' own contributions.

Revenue
$660K
Year founded
2021
Funding
$1.2M
Team size
6
10Nitrode logo
Nitrode

United States

AI game development engine & platform

Revenue
$440K
Year founded
2024
Team size
4

Frequently asked questions about Augmented Reality (AR) Game Engine SaaS Companies

How many augmented reality (AR) game engine SaaS companies are there?

Latka tracks 12 augmented reality (AR) game engine SaaS companies with reported revenue. Together they generate $38.8M in annual revenue and employ 426 people.

Which augmented reality (AR) game engine SaaS company is the largest?

EyeClick is the largest, with $12.8M in annual revenue, founded in 2004.

How much revenue does a typical augmented reality (AR) game engine SaaS company make?

The average augmented reality (AR) game engine SaaS company in this list makes $3.2M a year, across 12 companies with reported revenue. They serve 20M customers combined.

Who are the leading Augmented Reality (AR) Game Engine vendors?

Ranked by annual revenue, the leaders are EyeClick, Owlchemy, modl.ai, Atlas Reality and Podplay.

How much funding have augmented reality (AR) game engine SaaS companies raised?

The 12 augmented reality (AR) game engine SaaS companies tracked here have raised $28.1M in disclosed funding between them.

Related AR/VR Software categories

Inclusion Criteria

- Supports the development of augmented reality experiences. - Provides tools for 3D modeling and rendering. - Enables real-time tracking of physical environments. - Offers built-in physics and animation capabilities. - Facilitates user interaction with both digital and physical elements. - Not just for simple 2D applications; must also support advanced 3D features.