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Top 2 Gamification Software Companies With $10M–$100M Revenue (September 2026)

As of September 2026, Latka tracks 2 gamification software companies with $10M–$100M in annual revenue. They have combined revenues of $24.8M and employ 225 people.

Every company below sells gamification software to other businesses and is ranked by its most recent annual revenue. Revenue, funding, headcount and customer figures come from CEO interviews on the Latka podcast, public company filings, and Latka estimates where a company has not disclosed a number.

What Gamification Software Companies do

Gamification software is designed to incorporate game-like elements into non-game contexts to enhance user engagement and motivation. This type of software often includes features such as points, badges, leaderboards, challenges, and rewards to encourage user participation and drive specific behaviors. Common use cases include employee training, customer loyalty programs, and educational tools that aim to improve learning outcomes through interactive experiences. Typically, gamification software is used by organizations looking to improve employee engagement, enhance training effectiveness, or increase consumer loyalty. Key buyer personas for these solutions often include Human Resources professionals, training and development teams, marketers, and customer experience leaders. By leveraging game mechanics, these tools create an interactive environment that fosters competition and collaboration while providing real-time feedback to users, making tasks more enjoyable and motivating.

Companies
2
Revenue
$24.8M
Funding
-
Employees
225

Filters

Sorting: Highest -> Lowest

Filters

Top Gamification Software Companies With $10M–$100M Revenue

Showing 2 of 2 companies ranked by annual revenue.

1Brame logo
Brame

Zurich, Zurich, Switzerland

BRAME is a software-as-a-service (SaaS) company in martech that offers the leading solution for Gamification Marketing. BRAME built the industry's leading drag-and-drop Gamification Builder that enables the creation and implementation of Gamification mechanics and campaigns in zero time and without any programming or design effort. BRAME's Gamification Builder works similarly to common website builders like Square Space or Wix. Instead of websites, you create Gamification mechanics such as scratch cards, quizzes, hit the target, and many more and personalize them with your desired game flows, rules, and corporate identity. Gamifying existing initiatives such as sweepstakes, content, promotions, and loyalty programs significantly improves results throughout the customer journey and helps you engage, convert, and retain more customers. In addition to BRAME's intuitive self-service solution for Gamification Marketing, including customer success enablement from senior Gamification Marketing experts, BRAME offers premium services such as Gamification consulting and managed services.

Revenue
$13.6M
Year founded
2019
Team size
124
2Lobyco logo
Lobyco

Albertslund, Hovedstaden, Denmark

Lobyco delivers a versatile & valuable marketing toolkit to retailers, powering individually targeted and personalised communications & rewards to their customers, so they can build engaging experiences and keep them shopping at their stores. Not only does it include classic customer loyalty solutions, it is enriched by additional features such as gamification, continuity and even self-checkout, to make sure the customer remains at the centre of the relationship, despite changing customer attitudes. With grocery clients in North America, EMEA and a recent expansion in APAC, Lobyco is precisely tailored to working with grocers to grow their share of wallet and open up new revenue streams.

Revenue
$11.1M
Year founded
2020
Team size
101

Frequently asked questions about Gamification Software Companies With $10M–$100M Revenue

How many gamification software companies with $10M–$100M in annual revenue are there?

Latka tracks 2 gamification software companies with $10M–$100M in annual revenue. Together they generate $24.8M in annual revenue and employ 225 people.

Which gamification software company with $10M–$100M in annual revenue is the largest?

Brame is the largest, with $13.6M in annual revenue, founded in 2019.

How much revenue does a typical gamification software company with $10M–$100M in annual revenue make?

The average gamification software company in this list makes $12.4M a year, across 2 companies with reported revenue.

Who are the leading Gamification software vendors with $10M–$100M in annual revenue?

Ranked by annual revenue, the leaders are Brame and Lobyco.

Related Marketing Software categories

Inclusion Criteria

- Must incorporate game-like elements such as points, badges, and leaderboards - Should provide tools for tracking user engagement and performance metrics - Able to create challenges and competitions to motivate users - Designed for use in non-gaming contexts, such as training, marketing, or education - Not just a task management tool; must also include gamification features to enhance user experience