Valuation
$3.1M
2024 Revenue
$1.3M
Funding
$990K
YOY
79.8%
Team
11
Founded
2018
How INHUBBER CEO Leonid Mechik grew to $1.3M revenue with a 11 person team in 2024.
INHUBBER enables Small and Medium Businesses to enter and execute their contractual relationships swiftly and easily.
Last updated
INHUBBER Revenue
In 2024, INHUBBER's revenue reached $1.3M. The company previously reported $713.9K in 2023. Since its launch in 2018, INHUBBER has shown consistent revenue growth.
| Year | Milestone | Quote |
|---|---|---|
| 2024 | INHUBBER Hit $1.3m revenue in October 2024 | |
| 2023 | INHUBBER Hit $713.9k revenue in November 2023 | |
| 2022 | INHUBBER Hit $523.9k revenue in November 2022 | |
| 2021 | INHUBBER Hit $430k revenue in December 2021 | |
| 2020 | INHUBBER Hit $20k revenue in October 2020 | |
| 2018 | Launched with $0 revenue |
INHUBBER Valuation, Funding Rounds
INHUBBER reached a $3.1M valuation in 2020, set during its Pre Seed Round round.
INHUBBER has raised $990K in total funding across 3 rounds, most recently a $217.3K Pre Seed Round round in 2020.
| Year | Round | Amount | Valuation | % Sold | Quote |
|---|---|---|---|---|---|
| 2020 | Pre Seed Round | $217.3K | $3.1M | 7% | |
| 2019 | Pre Seed Round | $603.7K | - | - | |
| 2018 | Pre Seed Round | $169K | - | - |
Founder / CEO
Leonid Mechik
CEO
Co-founder and CEO at INHUBBER. Experienced Founder with a demonstrated history of working in the capital markets industry. Skilled in Analytical Skills, Data Analysis, Public Speaking and Nonprofit Organizations. Strong business development professional with a Master of Business Administration (MBA) focused in Finance.
Q&A
| Question | Answer |
|---|---|
| What's your age? | - |
| Favorite online tool? | - |
| Favorite book? | - |
| Favorite CEO? | - |
| Advice for 20 year old self | - |
Customers
We do not have customer count information for INHUBBER yet.
INHUBBER Employees & Team Size
INHUBBER employs approximately 11 people as of 2026, down from 26 in 2023.
| Year | Milestone |
|---|---|
| 2024 | Reached 11 employees (October 2024) |
| 2023 | Reached 26 employees (December 2023) |
| 2023 | Reached 36 employees (November 2023) |
| 2022 | Reached 12 employees (December 2022) |
| 2022 | Reached 27 employees (November 2022) |
| 2021 | Reached 22 employees (November 2021) |
| 2020 | Reached 17 employees (November 2020) |
| 2020 | Reached 17 employees (October 2020) |
Frequently Asked Questions about INHUBBER
What is INHUBBER's revenue?
INHUBBER generates an estimated $1.3M in annual revenue.
Who founded INHUBBER?
INHUBBER was founded by Leonid Mechik.
Who is the CEO of INHUBBER?
The CEO of INHUBBER is Leonid Mechik.
How much funding does INHUBBER have?
INHUBBER raised $990K across 3 rounds.
How many employees does INHUBBER have?
INHUBBER has 11 employees.
Where is INHUBBER headquarters?
INHUBBER is headquartered in Germany.
Compare INHUBBER to the industry
INHUBBER operates across multiple industries. Browse revenue, funding, and growth data for INHUBBER in each sector below.
Data and Sources
All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.
Claim this profilePeople Also Viewed

Norbert
Hi there! My name is Norbert and I've been helping world leading companies with their email outreach strategy. Not only I found anyone's email address, I also enrich data with your prospects avatar, social networks, company, or even location! Bye-bye plain, tasteless emails, I give you tons of information about your prospects that will help you to convert it like crazy! I'll do my best for you, sir. You have my word.

Sqillzer
Isn't it odd that everything in the online world is being measured except the people who work in it?

VIAR
Developer of a cloud-based content management system designed to to create interactive virtual reality experiences from 360 photographs and videos. The company's cloud-based content management system help businesses to begin using virtual reality as a business tool by reducing the time, effort, and knowledge required to create interactive virtual reality experiences from 360 photographs and videos and features a drag-and-drop interface, enabling non-technical creative departments in enterprises to create VR stories that include interactive elements using hotspots before publishing to mobile apps, websites, email or social platforms.

TeskaLabs
Developer of cloud-based security products designed to provide Mobile and IoT Application security. The company's cloud-based security platform provides grade level security services for IT infrastructure and other digital assets and prevent hackers from attacking business and stealing sensitive information, providing businesses protection against cyber threats connected with data.

StaTwig
Developer of a blockchain-based supply chain platform intended to provide real-time tamper-proof end-to-end tracking. The company's platform provides real-time tracking and visibility of the life journey of a product, including geographical location, changes in temperature, along with all of the transactions, contracts and payments associated with the product as it moves through the supply chain, enabling clients to trace products from manufacturer to customer by using loT and other emerging technologies.

Sufio
Provider of an invoice printing application intended to be used in shops and e-commerce sites. The company's application assists in bulk printing and works with Shopify and BigCommerce, enabling online stores to automatically create and send invoices for every order made in the store while allowing to capture and validate VAT numbers from the business customers.


