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Developer of a VR content software intended to create, edit and manage high-quality VR content easily. The company's cloud-based software produces 360-degree VR content with an intuitive operation for a wide range of applications such as real estate, sightseeing, gallery exhibition archives, department stores and restaurants among the others, enabling subscribers to create and edit virtual reality contents in a hassle-free manner.
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In 2024, Spacely's revenue reached $1.5M. The company previously reported $540.1K in 2023. Since its launch in 2013, Spacely has shown consistent revenue growth.
Spacely is a bootstrapped Virtual Reality Software startup. Founded in 2013, Spacely has grown to $1.5M in revenue without raising any venture capital or outside funding.
As a self-funded Virtual Reality Software SaaS company, Spacely has built its business with no outside investment.
| Year | Round | Amount | Valuation | % Sold | Source |
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We do not have customer count information for Spacely yet.
Spacely employs approximately 17 people as of 2026, including 1 sales reps that carry a quota.
Spacely generates an estimated $1.5M in annual revenue.
Spacely was founded by Hirokazu Morita.
The CEO of Spacely is Hirokazu Morita.
Spacely is bootstrapped and has not raised outside funding.
Spacely has 17 employees.
Spacely is headquartered in Tokyo, Japan.
Spacely operates across multiple industries. Browse revenue, funding, and growth data for Spacely in each sector below.
All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.
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2024 Revenue
$1.5M(Est.)
Funding
$0
Team
17
Founded
2013
| Year | Milestone | Source |
|---|---|---|
| 2024 | Spacely Hit $1.5m revenue in October 2024 | Estimated |
| 2023 | Spacely Hit $540.1k revenue in December 2023 | Estimated |
| 2021 | Spacely Hit $424.6k revenue in April 2021 | |
| 2013 | Launched with $0 revenue |
| Year | Milestone | Source |
|---|---|---|
| 2024 | Reached 17 employees (October 2024) | |
| 2023 | Reached 17 employees (December 2023) | |
| 2022 | Reached 15 employees (December 2022) | |
| 2021 | Reached 16 employees (December 2021) | |
| 2021 | Reached 11 employees (April 2021) |
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