- Revenue
- $118M
- Customers
- 2.5K
- Year founded
- 2011
- Funding
- $281.3M
- Team size
- 690
Top 10 Sales Gamification Software Companies (November 2026)
As of November 2026, Latka tracks 23 sales gamification software companies. They have combined revenues of $187.8M and employ 1.3K people. They have raised $337.7M and serve 3.3K customers combined.
Every company below sells sales gamification software to other businesses and is ranked by its most recent annual revenue. Revenue, funding, headcount and customer figures come from CEO interviews on the Latka podcast, public company filings, and Latka estimates where a company has not disclosed a number.
What Sales Gamification Software Companies do
Sales gamification software is designed to enhance the performance and engagement of sales teams by integrating game-like elements into the sales process. These tools use techniques such as leaderboards, points, badges, and competitions to motivate sales representatives, encouraging them to improve their productivity and achieve their targets. By providing real-time feedback and a sense of competition, these platforms create an engaging environment that fosters both individual and team performance. The primary use cases for sales gamification software include performance tracking, incentive management, and employee recognition. Sales teams, sales managers, and business leaders typically utilize these platforms to implement and manage gamification strategies, making it easier to set goals, track achievements, and recognize top performers in an organization. Common features include customizable challenges, progress tracking, and reporting tools that provide insights into team dynamics and effectiveness. By appealing to both intrinsic and extrinsic motivators, sales gamification software is particularly valuable for organizations looking to drive results through enhanced engagement. The typical buyer personas include sales operations managers, human resources professionals, and team leaders who are responsible for motivating and managing sales staff.
- Companies
- 23
- Revenue
- $187.8M
- Funding
- $337.7M
- Employees
- 1.3K
Filters
Sorting: Highest -> Lowest
Top Sales Gamification Software Companies by revenue
Showing 10 of 23 companies ranked by annual revenue.
San Francisco, California, United States
Founded in 2017, Omnichat is an omni-channel chat commerce solution provider that centralises customers’ conversations from WhatsApp Business Platform, Facebook Messenger, Instagram, LINE, WeChat and website live chat into a single platform to enhance efficiency, increase sales revenue and drive conversion. Leveraging on our online-merge-offline(OMO) sales integration, gamified marketing automation, chatbots as well as customer service platform, Omnichat is committed to empowering brands to deliver personalised shopping experience and drive smart retail transformation. Headquartered in Hong Kong, with coverage in Taiwan, Singapore, Malaysia, Omnichat’s vision is to convert all visitors to customers through chat. The company has built a solid reputation in serving local and international retail and e-commerce brands. *Omnichat is an Official WhatsApp Business Solution Provider of Meta and Silver Tech partner of LINE Awards & Recognitions: - Marketing Interactive - Asia Ecommerce Awards 2024 - Gold Award (Best Use of Personalisation, Best eCommerce Customer Service, Best eCommerce Loyalty Programme); Silver Award (Best eCommerce Campaign - Social Commerce) - Marketing Interactive - Digiz Awards 2024 - Gold Award (Best Acquisition & Retention Strategies, Best Customer Journey, Best Use of Personalisation Strategies, Best Customer Relationship Management Platform, Best Data Analytics Tool, Best Marketing Automation Platform, Best MarTech Team, Overall - Best of Agency); Silver Award (Best Use of Real-Time Marketing); Bronze Award (Best e-Commerce Strategies) - Marketing Interactive - MARKies Awards 2024 - Gold Award (Best Use of MarTech) - IAB - IAB HK Digital Awards 2023 - Merit Award - HKRMA - Smart Retail Tech Award 2023 - Gold Award - Watsons Hong Kong - Digital Strategic Partner Award (數碼策略合作夥伴大獎) of Watsons Health, Wellness & Beauty Award 2023 - HKRTIA - Retail Innovation Award 2022 - Best Retail Innovation (Product & Solution) - Gold Award
- Revenue
- $15M
- Year founded
- 2017
- Team size
- 124
- Revenue
- $8M
- Customers
- 350
- Year founded
- 2011
- Funding
- $4M
- Team size
- 40
Newark, New Jersey, United States
Fast. Fun. Effective. Gamify your training with 1HUDDLE. https://t.co/OjBGAgRZxu
- Revenue
- $7.7M
- Customers
- 111
- Year founded
- 2015
- Funding
- $7.9M
- Team size
- 70
Birmingham, England, United Kingdom
A sales team management & motivation platform built to transform the way we run sales teams forever.
- Revenue
- $6.1M
- Customers
- 100
- Year founded
- 2014
- Funding
- $187.8K
- Team size
- 42
- Revenue
- $5.1M
- Customers
- 250
- Year founded
- 2014
- Funding
- $21.3M
- Team size
- 70
Stoney Creek, Ontario, Canada
Ackroo's loyalty programs are helping businesses everywhere boost sales and retain customers.
- Revenue
- $4.9M
- Year founded
- 2012
- Funding
- $3M
- Team size
- 15
Woodland Hills, California, United States
As of March, 2020, mVentix, Inc. has taken on the name of its flagship SaaS platform SellPro, the world's easiest way to engage retail personnel and drive retail sales. SellPro maximizes the effectiveness of the number one advantage brick-and-mortar retailers have - the store associate. The platform helps brands build preference, while retailers reap the benefits of a more competent and passionate sales force. Retail users take micro-learning courses, attend live virtual events, play games, and engage in communities to win contests and incentives. The SellPro app is native on iOS, Android and Windows, and is actively used by tens of thousands of verified store employees, who influence more than 4 million purchases per month.
- Revenue
- $3.2M
- Year founded
- 2004
- Team size
- 29
Walnut, California, United States
Developer of an enterprise SaaS solution designed to help sales reps stay at the top of their knowledge curve through regular short quizzes and micro-learning content. The company's application offers continuous coaching to improve customer interactions, competitions and gamified KPIs to boost sales, AI-driven assessments and regular reinforcements to drive product knowledge, enabling users to keep sales team up-to-date with latest product knowledge, guarantee uniform messaging during customer interactions, and motivate them to drive results.
- Revenue
- $3.2M
- Year founded
- 2014
- Team size
- 35
Palo Alto, California, United States
We are a product by BIK :) Redefining eCommerce with AI! Manifest AI acts as a human sales agent on your eCommerce Storefront! It can answer queries, recommend products, reduces cart drop offs, upsell & cross sell products & engages your visitors with gamification & quizzes. We deliver human like experience to your consumers when they come to your storefront!
- Revenue
- $3.1M
- Year founded
- 2023
- Team size
- 28
Frequently asked questions about Sales Gamification Software Companies
How many sales gamification software companies are there?
Latka tracks 23 sales gamification software companies with reported revenue. Together they generate $187.8M in annual revenue and employ 1.3K people.
Which sales gamification software company is the largest?
MindTickle is the largest, with $118M in annual revenue, founded in 2011.
How much revenue does a typical sales gamification software company make?
The average sales gamification software company in this list makes $8.2M a year, across 23 companies with reported revenue. They serve 3.3K customers combined.
Who are the leading Sales Gamification software vendors?
Ranked by annual revenue, the leaders are MindTickle, Omnichat, SalesScreen, The Sales Huddle and OneUp Sales.
How much funding have sales gamification software companies raised?
The 23 sales gamification software companies tracked here have raised $337.7M in disclosed funding between them.
Related Sales Tools categories
Inclusion Criteria
- Must incorporate game mechanics such as points, badges, and leaderboards to motivate users. - Should provide real-time performance tracking and analytics to measure individual and team progress. - Must support customizable competitions and challenges tailored to specific sales objectives. - Should enhance engagement through social elements, such as peer recognition and collaboration features. - Not just focused on training; must actively improve sales performance and output.