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PlayerLync Revenue & Funding (2024)

PlayerLync generated an estimated $6.5M in annual revenue in 2024. Source: GetLatka estimate

Provider of a cloud-based mobile content platform designed to revolutionize the way of managing operational performance and eLearning. The company's platform solves the enterprise content distribution and control problems by automatically pushing and pulling videos and documents directly to tablets anywhere over existing networks, enabling teams to share experiences in new ways thus integrating mobile learning, digital forms, mobile content management and daily operational performance management into a universal system that helps operational teams to deliver exceptional customer experiences.

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PlayerLync Revenue

In 2024, PlayerLync's revenue reached $6.5M. The company previously reported $4.7M in 2023. Since its launch in 2011, PlayerLync has shown consistent revenue growth.

PlayerLync Revenue GrowthReported revenue / ARR over time · latest figure estimated$0$1.5M$3M$4.5M$6M$7.5M20112013201520172019202120232024$0$4.3M$6.5MSource: GetLatka.com
YearMilestoneSource
2024PlayerLync Hit $6.5m revenue in October 2024Estimated
2023PlayerLync Hit $4.7m revenue in October 2023Estimated
2021PlayerLync Hit $4.3m revenue in April 2021Not recorded
2011Launched with $0 revenue

PlayerLync Valuation, Funding Rounds

PlayerLync has not publicly disclosed its valuation. The company has raised $16.8M in total funding to date.

PlayerLync has raised $16.8M in total funding across 3 rounds, with its most recent round in 2018.

PlayerLync Capital Raised & ValuationCumulative capital raised and post-money valuation by roundCapital raised (cum.)Valuation$0$0$0.2$4M$0.4$8M$0.6$12M$0.8$16M$1$20M20112012201320142015201620172018Source: GetLatka.com
YearRoundAmountValuation% SoldSource
2018Funding round$12.5M--Not recorded
2015Funding round$1.8M--Not recorded
2013Funding round$2.5M--Not recorded

Founder / CEO

Bob Paulsen

CEO

Bob leads the PlayerLync team as President and CEO. His people first approach has created a culture of empowerment and excellence that is the core of PlayerLync's success. Prior to PlayerLync, Bob was Chief Operating Officer and Board Member at Telesphere Networks, the largest privately held cloud communications companies in North America (acquired by Vonage). He was responsible for all strategic and tactical initiatives within Operations, including product management and pricing, implementation, field operations, support, information management and development, and strategic customer relationships. Before joining Telesphere, Bob was co-founder, President, and CEO of Unity Business Networks, an industry leader in Hosted PBX / Cloud Communication services to large multi-site businesses throughout the US. With his PBX & VoIP roots from AT&T (pre-Avaya) & Siemens, Bob has over 18 years of innovation and leadership within the converging communications marketplace. His world class management, financial and sales skills led Unity to become the seventh "Fastest Growing" small company and sixth largest Internet service provider in the Denver area, and took leading positions in the Twin Cities and Portland metro areas. Paulsen leads by example and believes in a balanced lifestyle. He embraces this philosophy through his work with Big Brothers Big Sisters of America, the Food Bank of the Rockies and United Way Paulsen received his bachelor's degree in business administration at the University of Wisconsin, where he graduated with distinction. He enjoys sports of all kinds, and he is an avid tennis player. He lives with his wonderful family in Denver. Specialties: Collaborate / motivate, Communicate prioritized plan, Discipline in execution. Executable understanding of requirements to build industry leaders that scale without losing quality. Core expertise communicating vision, clarifying ownership, managing products, and leading process oriented sales & marketing, operations, IS/IT, billing, training, and P&L efforts.

PlayerLync Employees & Team Size

PlayerLync employs approximately 24 people as of 2026, down from 36 in 2023.

PlayerLync Team GrowthReported headcount over time0132538506320112013201520172019202120232024002424Source: GetLatka.com
YearMilestoneSource
2024Reached 24 employees (December 2024)Not recorded
2024Reached 25 employees (October 2024)Not recorded
2023Reached 36 employees (December 2023)Not recorded
2023Reached 43 employees (October 2023)Not recorded
2022Reached 40 employees (December 2022)Not recorded
2022Reached 45 employees (October 2022)Not recorded
2021Reached 48 employees (December 2021)Not recorded
2021Reached 55 employees (April 2021)Not recorded

Frequently Asked Questions about PlayerLync

What is PlayerLync's revenue?

As of 2024, PlayerLync generated an estimated $6.5M in annual revenue.

Who founded PlayerLync?

PlayerLync was founded by Bob Paulsen.

When was PlayerLync founded?

PlayerLync was founded in 2011.

Who is the CEO of PlayerLync?

The CEO of PlayerLync is Bob Paulsen.

How much funding does PlayerLync have?

PlayerLync raised $16.8M across 3 rounds.

How many employees does PlayerLync have?

As of 2024, PlayerLync had 24 employees.

Where is PlayerLync headquartered?

PlayerLync is headquartered in Greenwood Village, Colorado, United States.

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Data and Sources

All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.

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