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2024 Revenue

$3M(Est.)

Funding

$14.2M

Team

23

Founded

2005

Phizzle Revenue & Funding (2024)

Phizzle generated an estimated $3M in annual revenue in 2024. Source: GetLatka estimate

Developer of an engagement automation platform designed to act on big data with applications in marketing. The company's engagement automation platform gathers, analyzes and uses digital and real-world customer actions to offer accurate information, enabling customer-driven organizations to deploy gamification, omni-channel communication, behavior and insights analysis and consumer management, delivering real-time results.

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Phizzle Revenue

In 2024, Phizzle's revenue reached $3M. The company previously reported $2.1M in 2023. Since its launch in 2005, Phizzle has shown consistent revenue growth.

Phizzle Revenue GrowthReported revenue / ARR over time · latest figure estimated$0$750K$1.5M$2.3M$3M$3.8M20052007200920112013201520172019202120232024$0$2M$3MSource: GetLatka.com
YearMilestoneSource
2024Phizzle Hit $3m revenue in October 2024Estimated
2023Phizzle Hit $2.1m revenue in October 2023Estimated
2021Phizzle Hit $2m revenue in April 2021Not recorded
2005Launched with $0 revenue

Phizzle Valuation, Funding Rounds

Phizzle has not publicly disclosed its valuation. The company has raised $14.2M in total funding to date.

Phizzle has raised $14.2M in total funding across 4 rounds, with its most recent round in 2017.

Phizzle Capital Raised & ValuationCumulative capital raised and post-money valuation by roundCapital raised (cum.)Valuation$0$0$0.2$3M$0.4$6M$0.6$9M$0.8$12M$1$15M2005200720092011201320152017Source: GetLatka.com
YearRoundAmountValuation% SoldSource
2017Funding round$4.6M--Not recorded
2016Funding round$6.1M--Not recorded
2013Funding round$450K--Not recorded
2011Funding round$3M--Not recorded

Founder / CEO

Benjamin Davis

CEO

After 10 years of enterprise sales with Xerox, Parametric Technology and EMC, Ben left the corporate world to follow his entrepreneurial spirit and passion for sports and technology. In 2003, Ben Co-Founded Pixiem, an early developer and publisher of mobile video games, where some of his customers included ESPN and Wimbledon. Pixiem was acquired by WinWin Gaming in 2005. Later that year, Ben Co-Founded Phizzle, Inc, an enterprise software company focused on IOT applications and consumer engagement. Specialties: Visionary business start-up development from inception through acquisition, biz/dev, B2B platform deployments, building strategic relationships and partnerships, high performance direct sales with major, national accounts, digital media, and participation entertainment, content/technology licensing. and marketing distribution.

Phizzle Employees & Team Size

Phizzle employs approximately 23 people as of 2026, including 37 sales reps that carry a quota.

Phizzle Team GrowthReported headcount over time061218243020052007200920112013201520172019202120232024002323Source: GetLatka.com
YearMilestoneSource
2024Reached 23 employees (October 2024)Not recorded
2023Reached 23 employees (October 2023)Not recorded
2022Reached 22 employees (October 2022)Not recorded
2021Reached 27 employees (December 2021)Not recorded
2021Reached 25 employees (April 2021)Not recorded

Frequently Asked Questions about Phizzle

What is Phizzle's revenue?

As of 2024, Phizzle generated an estimated $3M in annual revenue.

Who founded Phizzle?

Phizzle was founded by Benjamin Davis.

When was Phizzle founded?

Phizzle was founded in 2005.

Who is the CEO of Phizzle?

The CEO of Phizzle is Benjamin Davis.

How much funding does Phizzle have?

Phizzle raised $14.2M across 4 rounds.

How many employees does Phizzle have?

As of 2024, Phizzle had 23 employees.

Where is Phizzle headquartered?

Phizzle is headquartered in San Francisco, California, United States.

Data and Sources

All figures on this page are taken directly from interviews or are estimates from public sources and proprietary models. Not financial advice. Read full disclaimer.

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