DOJO Madness revenue hit $1.4M in 2024

DOJO Madness generates revenue from 70000 customers

DOJO Madness

Germany

About Company RevenueFundingTeamFounder/CEOCustomersCEO Net Worth

How DOJO Madness hit $1.4M revenue and 70K customers in 2020.

Madness is an esports startup that harnesses the power of big data to build tools and services.

Founded

2014

Founded

Revenue

$1.4M

2020 Revenue

YOY

-----

YOY

Funding

$18.8M

Funding

DOJO Madness Revenue

In 2020, DOJO Madness revenue run rate hit $1.4M in revenue.

  • 2020

    DOJO Madness hit $1.4M in revenue in 2020

  • 2014

    DOJO Madness launched in 2014 with $0 revenue

DOJO Madness Funding History

  • 2020

    DOJO Madness raised a of in September, 2020

  • 2017

    DOJO Madness raised a of in April, 2017

  • 2016

    DOJO Madness raised a of in March, 2016

  • 2015

    DOJO Madness raised a of in June, 2015

FUNDING DATE ROUND AMOUNT VALUATION
September, 16 2020
April, 05 2017
March, 19 2016
June, 10 2015

Team

DOJO Madness has 15 total employees. They have 70,000 customers

DISTRIBUTION QTY
Total team size 15

Founder / CEO

Jens Hilgers

I am a serial entrepreneur with my primary interest in esports, videogames and online technologies. Having build my first videogame online tournaments, lan-events and gameserver farms as early as 1998 I'd consider myself a veteran in the Esports industry. Building companies and making ideas become reality is what I really love. Outstanding user experience, agility, transparency and sustainability are the core principles of my daily work. I am a creative thinker, problem solver and quick learner. I team up with ambitious and smart people of upright character. For 23 years now i have been building and managing international games&tech companies in Central and Eastern Europe aswell as in Asia. Since 2012 i am actively investing in and supporting selected startups in the Games&Esports space, nowadays dominantly through my Venture Fund BITKRAFT Esports Ventures. Many of the most innovative and leading assets in the Esports space have been founded or supported by myself: ESL - Largest Esports tournament production and marketing, BITKRAFT - worlds first and only Esports VC, BAYES (formerly DOJO Madness) - leading esports big data company, G2 Esports - Leading Western Esports Team, The Esports Observer - Largest Esports Business platform, runtime.gg - first performance nutrition brand in esports, epics.gg - first and leading digital trading card game in esports.

Q&A

  • What's your age?

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  • Advice for 20 year old self

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Customers

Churn

DOJO Madness Executives

Name Position Working Email Personal Email
Jens Hilgers CEO [email protected] -

DOJO Madness Employees

Name Position Working Email Personal Email
Jens Hilgers CEO [email protected] -

Frequently Asked Questions about DOJO Madness

  • When was DOJO Madness founded?

    DOJO Madness was founded in 2014.

  • How much revenue does DOJO Madness generate?

    DOJO Madness generates $1.4M in revenue.

  • Who is the CEO of DOJO Madness

    The CEO of DOJO Madness is Jens Hilgers.

  • How much funding does DOJO Madness have?

    DOJO Madness raised $18.8M.

  • How many employees does DOJO Madness have?

    DOJO Madness has 15 employees.

  • Where is DOJO Madness headquarters?

    DOJO Madness is headquartered at Germany

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